MagMobile:通过移动设备的快速视角拼接游戏增强社交互动

Da-Yuan Huang, Chien-Pang Lin, Y. Hung, Tzu-Wen Chang, Neng-Hao Yu, Min-Lun Tsai, Mike Y. Chen
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引用次数: 19

摘要

大多数手机游戏都是为了让用户只关注自己的屏幕而设计的,因此即使用户坐在一起也缺乏面对面的互动。先前的工作表明,多个移动设备创建的共享信息空间可以鼓励用户自然地相互交流。本工作的目的是为手机用户提供一种流畅的视图拼接技术,以建立他们的信息共享视图。我们介绍MagMobile:一种新的空间交互技术,允许用户通过简单地将多个移动设备彼此靠近来拼接视图。本文介绍了一种低成本、易于在手机上实现的空间感知传感器模块的设计。我们还提出了两个协作游戏,以在同一地点进行社交互动。
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MagMobile: enhancing social interactions with rapid view-stitching games of mobile devices
Most mobile games are designed for users to only focus on their own screens thus lack of face-to-face interaction even users are sitting together. Prior work shows that the shared information space created by multiple mobile devices can encourage users to communicate to each other naturally. The aim of this work is to provide a fluent view-stitching technique for mobile phone users to establish their information-shared view. We present MagMobile: a new spatial interaction technique that allows users to stitch views by simply putting multiple mobile devices close to each other. We describe the design of spatial-aware sensor module which is low cost and easy to be obtained into phones. We also propose two collaborative games to engage social interactions in the co-located place.
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An exploratory study of user-generated spatial gestures with social mobile devices Designing conversation-context recommendation display to support opportunistic search in meetings Two field trials on the efficiency of unsolicited Bluetooth proximity marketing MagMobile: enhancing social interactions with rapid view-stitching games of mobile devices Direct, bodily or mobile interaction?: comparing interaction techniques for personalized public displays
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