K. Agustini, D. S. Wahyuni, I. N. E. Mertayasa, N. Sugihartini, I. G. B. Subawa
{"title":"数字学习媒体创新与学习体验:为中职学生制作互动式翻页书","authors":"K. Agustini, D. S. Wahyuni, I. N. E. Mertayasa, N. Sugihartini, I. G. B. Subawa","doi":"10.4108/eai.27-11-2021.2315537","DOIUrl":null,"url":null,"abstract":"Teachers' ability to think creatively and innovatively to improve their classrooms is essential in this digital age and in the face of the present pandemic. One of the ways is by transforming a printed textbook into an interactive and engaging e-book. Thus, this study aimed to develop an interactive flipbook for vocational school students and describe their learning experiences. ADDIE development model was applied through the testing phase of validity, practicality, and effectiveness to obtain a decent media to improve the understanding of student concepts. The Flipbook was trialed on 27 vocational students. The results revealed that the interactive Flipbook was declared valid and practical, where the effectiveness test with N-gain obtained a score of 0.495, belonging to a fairly effective category. The learning experience obtained by students has been quite able to instill a conceptual understanding of the subjects of data communication and computer networking.","PeriodicalId":246168,"journal":{"name":"Proceedings of the 4th International Conference on Vocational Education and Technology, IConVET 2021, 27 November 2021, Singaraja, Bali, Indonesia","volume":"25 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Digital Learning Media Innovation and Learning Experience: Creating Interactive Flipbook for Vocational Student\",\"authors\":\"K. Agustini, D. S. Wahyuni, I. N. E. Mertayasa, N. Sugihartini, I. G. B. Subawa\",\"doi\":\"10.4108/eai.27-11-2021.2315537\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Teachers' ability to think creatively and innovatively to improve their classrooms is essential in this digital age and in the face of the present pandemic. One of the ways is by transforming a printed textbook into an interactive and engaging e-book. Thus, this study aimed to develop an interactive flipbook for vocational school students and describe their learning experiences. ADDIE development model was applied through the testing phase of validity, practicality, and effectiveness to obtain a decent media to improve the understanding of student concepts. The Flipbook was trialed on 27 vocational students. The results revealed that the interactive Flipbook was declared valid and practical, where the effectiveness test with N-gain obtained a score of 0.495, belonging to a fairly effective category. The learning experience obtained by students has been quite able to instill a conceptual understanding of the subjects of data communication and computer networking.\",\"PeriodicalId\":246168,\"journal\":{\"name\":\"Proceedings of the 4th International Conference on Vocational Education and Technology, IConVET 2021, 27 November 2021, Singaraja, Bali, Indonesia\",\"volume\":\"25 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 4th International Conference on Vocational Education and Technology, IConVET 2021, 27 November 2021, Singaraja, Bali, Indonesia\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4108/eai.27-11-2021.2315537\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 4th International Conference on Vocational Education and Technology, IConVET 2021, 27 November 2021, Singaraja, Bali, Indonesia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4108/eai.27-11-2021.2315537","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Digital Learning Media Innovation and Learning Experience: Creating Interactive Flipbook for Vocational Student
Teachers' ability to think creatively and innovatively to improve their classrooms is essential in this digital age and in the face of the present pandemic. One of the ways is by transforming a printed textbook into an interactive and engaging e-book. Thus, this study aimed to develop an interactive flipbook for vocational school students and describe their learning experiences. ADDIE development model was applied through the testing phase of validity, practicality, and effectiveness to obtain a decent media to improve the understanding of student concepts. The Flipbook was trialed on 27 vocational students. The results revealed that the interactive Flipbook was declared valid and practical, where the effectiveness test with N-gain obtained a score of 0.495, belonging to a fairly effective category. The learning experience obtained by students has been quite able to instill a conceptual understanding of the subjects of data communication and computer networking.