范畴、时间与空间:跨媒体设计与制作中的结构

Mattias Arvola, Mathias Broth
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引用次数: 1

摘要

这篇基于经验的,但主要是概念性的论文的目的是理解我们在跨媒体设计中所说的“结构”一词的含义。本文借鉴了瑞典当地一家新闻出版商对印刷和在线新闻生产的工作场所研究,在那里我们观察了记者、页面策划和网络编辑的工作。在跨媒体设计和制作的背景下,结构最初被定义为媒体中元素的排列模式。在我们对记者工作的观察中,我们确定了三种结构:类别、时间和空间。范畴:知识如何排序是基础,解释功能和内容如何相互关联。时间:时间结构是指功能和内容在时间上是如何排序的(在之前和之后)。空间:空间结构是功能和内容在二维或三维空间中的布局。这三种结构在交互设计中有相应的设计表示:概念图、流程图和线框图。
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Category, Time, and Space: Structures in Cross-Media Design and Production
The purpose of this empirically informed, but mainly conceptual paper, is to understand what we might mean by the word ‘structure’ in cross-media design. The paper draws upon a workplace study in print and online news production at a Swedish local news publisher, where we observed the work of reporters, page planners and web editors. Structure in the context of cross-media design and production is initially defined as the pattern of arrangement of elements in the media. We identified three kinds of structure in our observations of the journalists’ work: category, time, and space. Category: how knowledge is ordered is foundational and explains how functions and content relate to each other. Time: the temporal structure is how functions and content are ordered in time (what comes before and after). Space: The spatial structure is the layout of functions and content in 2-dimensional or 3-dimensional space. These three kinds of structure have corresponding design representations in interaction design: concept maps, flow charts, and wireframes.
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