基于食物网的多媒体代理进化计算模型

T. Shih
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引用次数: 1

摘要

生态系统是自然规律演化的结果。食物网(或食物链)嵌入了一套自然平衡的计算规则。基于食物网(Food Web)的概念,除了神经网络和遗传算法外,我们还可以从自然界学习到食物网(Food Web)的规律,提出了互联网上移动智能体进化的理论计算模型。定义了智能体生态位重叠图和智能体演化状态。我们还提出了一套用于多媒体搜索程序的算法来模拟智能体的进化。基于三种不同的策略克隆代理以在远程主机站上运行:暴力破解策略、半暴力破解策略和选择性策略。讨论了不同策略的评价。提出了编写移动代理程序的指导原则。该技术可用于分布式信息检索,使计算负荷增加到服务器上,但显著降低了网络通信流量。
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Using Food Web as an evolution computing model for Internet-based multimedia agents
The ecosystem is an evolutionary result of natural laws. Food Web (or Food Chain) embeds a set of computation rules of natural balance. Based one the concepts of Food Web, one of the laws that we may learn from the natural besides neural networks and genetic algorithms, we propose a theoretical computation model for mobile agent evolution on the Internet. We define an agent niche overlap graph and agent evolution states. We also propose a set of algorithms, which is used in our multimedia search programs, to simulate agent evolution. Agents are cloned to live on a remote host station based on three different strategies: the brute force strategy, the semi-brute force strategy, and the selective strategy. Evaluations of different strategies are discussed. Guidelines of writing mobile agent programs are proposed. The technique can be used in distributed information retrieval which allows the computation load to be added to servers, but significantly reduces the traffic of network communication.
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