使用音阶分析谷歌游戏的类型差异

Demak L. Tobing
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引用次数: 0

摘要

基于android的游戏被划分为不同的类型,所以有许多游戏的变体可以玩,但是许多游戏开发者并不知道如何基于玩家的视角去开发与人机交互密切相关的游戏。本研究的目的是利用基于设计和玩法的Octalysis框架,找出b谷歌Play中每种类型的玩家动机的最强特征,从而发现玩家动机的差异。Octalysis框架已经被许多公司用于制作游戏化产品,因为在游戏化中有游戏元素,所以它们可以用来分析游戏产品。通过这项研究,我们希望每种类型都有自己的优势和劣势,作为开发者和游戏设计师创造更多不同游戏的基准数据。
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ANALISIS PERBEDAAN GENRE GAME PADA GOOGLE PLAY MENGGUNAKAN FRAMEWORK OCTALYSIS
Android-based games are divided into various genres so that there are many variations of the game that can be played but many game developers don't know how to develop games based on the player's perspective that is closely related to human computer interaction. The purpose of this study was to find out the strongest characteristics of player motivation in each genre available on Google Play using Octalysis framework based on design and gameplay so that differences in player motivation were found. The Octalysis Framework has been used by many companies to make gamification products, because in gamification there are game elements so that they can be used to analyze game products. With this research, it is expected that each genre has the strength of characteristics and weaknesses as a benchmark of data for developers and game designers to create more varied games.
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