{"title":"网络多媒体应用的自适应因果关系和媒体同步控制","authors":"Y. Ishibashi, S. Tasaka, Yoshiro Tachibana","doi":"10.1109/ICC.2001.937378","DOIUrl":null,"url":null,"abstract":"This paper proposes a media synchronization scheme with adaptive /spl Delta/-causality control for networked multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice, and video. In the scheme, the adaptive /spl Delta/-causality control, which varies the value of /spl Delta/ of the /spl Delta/-causality control according to the network load, is performed for causality, and the virtual-time rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The scheme also performs group (or inter-destination) synchronization control, which adjusts the output timing among terminals for preservation of the fairness among them, as well as error control and traffic control. We demonstrate the effectiveness of the scheme by carrying out an experiment of a networked shooting game.","PeriodicalId":203874,"journal":{"name":"ICC 2001. IEEE International Conference on Communications. Conference Record (Cat. No.01CH37240)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2001-06-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"34","resultStr":"{\"title\":\"Adaptive causality and media synchronization control for networked multimedia applications\",\"authors\":\"Y. Ishibashi, S. Tasaka, Yoshiro Tachibana\",\"doi\":\"10.1109/ICC.2001.937378\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper proposes a media synchronization scheme with adaptive /spl Delta/-causality control for networked multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice, and video. In the scheme, the adaptive /spl Delta/-causality control, which varies the value of /spl Delta/ of the /spl Delta/-causality control according to the network load, is performed for causality, and the virtual-time rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The scheme also performs group (or inter-destination) synchronization control, which adjusts the output timing among terminals for preservation of the fairness among them, as well as error control and traffic control. We demonstrate the effectiveness of the scheme by carrying out an experiment of a networked shooting game.\",\"PeriodicalId\":203874,\"journal\":{\"name\":\"ICC 2001. IEEE International Conference on Communications. Conference Record (Cat. No.01CH37240)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2001-06-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"34\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ICC 2001. IEEE International Conference on Communications. Conference Record (Cat. No.01CH37240)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICC.2001.937378\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ICC 2001. IEEE International Conference on Communications. Conference Record (Cat. No.01CH37240)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICC.2001.937378","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Adaptive causality and media synchronization control for networked multimedia applications
This paper proposes a media synchronization scheme with adaptive /spl Delta/-causality control for networked multimedia applications in which the temporal and causal relationships exist among media streams such as computer data, voice, and video. In the scheme, the adaptive /spl Delta/-causality control, which varies the value of /spl Delta/ of the /spl Delta/-causality control according to the network load, is performed for causality, and the virtual-time rendering (VTR) algorithm, which the authors previously proposed, is used for media synchronization. The scheme also performs group (or inter-destination) synchronization control, which adjusts the output timing among terminals for preservation of the fairness among them, as well as error control and traffic control. We demonstrate the effectiveness of the scheme by carrying out an experiment of a networked shooting game.