157声道环绕式扬声器阵列高清虚拟声场主观评价

Y. Iwaya, T. Tsuchiya
{"title":"157声道环绕式扬声器阵列高清虚拟声场主观评价","authors":"Y. Iwaya, T. Tsuchiya","doi":"10.1109/IIH-MSP.2013.85","DOIUrl":null,"url":null,"abstract":"In recent years, computation power to simulate sound fields from the three-dimensional numerical models has progressed fast, for example, using GPU cluster systems. However, the intervals among loudspeakers used in reproduction of the rendered sound field are insufficient to avoid spatial aliasing. Therefore, it is impossible to reproduce the rendered sound field accurately with current loudspeaker systems. Nevertheless, subjective impression of reproduction field with an insufficient system might be similar to intended sound field. The intended spatial attributes to render, such as sound position, sound directivity, reverberation, should be evaluated subjectively. For this report we performed a subjective evaluation of the sound fields rendered with a graphical processing unit (GPU) cluster. The sound fields were reproduced by a surrounding loudspeaker array. The number of loudspeakers in the array was 157. However the distance among loudspeakers was 50 cm and was insufficient to reproduce frequencies higher than 340 Hz. Listeners answered their subjective impressions on distance and directivity of sound source of a singing voice. We confirmed listeners could perceive the rendered distances in part when the directivity of the sound source was also rendered.","PeriodicalId":105427,"journal":{"name":"2013 Ninth International Conference on Intelligent Information Hiding and Multimedia Signal Processing","volume":"184 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Subjective Evaluation of High-Definition Virtual Sound Field Using a 157-Channel Surrounding Loudspeaker Array\",\"authors\":\"Y. Iwaya, T. Tsuchiya\",\"doi\":\"10.1109/IIH-MSP.2013.85\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In recent years, computation power to simulate sound fields from the three-dimensional numerical models has progressed fast, for example, using GPU cluster systems. However, the intervals among loudspeakers used in reproduction of the rendered sound field are insufficient to avoid spatial aliasing. Therefore, it is impossible to reproduce the rendered sound field accurately with current loudspeaker systems. Nevertheless, subjective impression of reproduction field with an insufficient system might be similar to intended sound field. The intended spatial attributes to render, such as sound position, sound directivity, reverberation, should be evaluated subjectively. For this report we performed a subjective evaluation of the sound fields rendered with a graphical processing unit (GPU) cluster. The sound fields were reproduced by a surrounding loudspeaker array. The number of loudspeakers in the array was 157. However the distance among loudspeakers was 50 cm and was insufficient to reproduce frequencies higher than 340 Hz. Listeners answered their subjective impressions on distance and directivity of sound source of a singing voice. We confirmed listeners could perceive the rendered distances in part when the directivity of the sound source was also rendered.\",\"PeriodicalId\":105427,\"journal\":{\"name\":\"2013 Ninth International Conference on Intelligent Information Hiding and Multimedia Signal Processing\",\"volume\":\"184 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-10-16\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 Ninth International Conference on Intelligent Information Hiding and Multimedia Signal Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IIH-MSP.2013.85\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 Ninth International Conference on Intelligent Information Hiding and Multimedia Signal Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IIH-MSP.2013.85","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

近年来,利用三维数值模型模拟声场的计算能力得到了快速的发展,例如利用GPU集群系统。然而,用于再现声场的扬声器之间的间隔不足以避免空间混叠。因此,目前的扬声器系统不可能准确地再现渲染的声场。然而,在系统不充分的情况下,对再现场的主观印象可能与预期声场相似。要渲染的预期空间属性,如声音位置、声音指向性、混响,应该进行主观评估。在本报告中,我们对图形处理单元(GPU)集群渲染的声场进行了主观评估。声场由周围的扬声器阵列再现。阵列中的扬声器数量为157个。然而,扬声器之间的距离为50厘米,不足以再现高于340赫兹的频率。听众回答了他们对声源距离和指向性的主观印象。我们证实,当声源的指向性也被渲染时,听众可以部分地感知渲染的距离。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Subjective Evaluation of High-Definition Virtual Sound Field Using a 157-Channel Surrounding Loudspeaker Array
In recent years, computation power to simulate sound fields from the three-dimensional numerical models has progressed fast, for example, using GPU cluster systems. However, the intervals among loudspeakers used in reproduction of the rendered sound field are insufficient to avoid spatial aliasing. Therefore, it is impossible to reproduce the rendered sound field accurately with current loudspeaker systems. Nevertheless, subjective impression of reproduction field with an insufficient system might be similar to intended sound field. The intended spatial attributes to render, such as sound position, sound directivity, reverberation, should be evaluated subjectively. For this report we performed a subjective evaluation of the sound fields rendered with a graphical processing unit (GPU) cluster. The sound fields were reproduced by a surrounding loudspeaker array. The number of loudspeakers in the array was 157. However the distance among loudspeakers was 50 cm and was insufficient to reproduce frequencies higher than 340 Hz. Listeners answered their subjective impressions on distance and directivity of sound source of a singing voice. We confirmed listeners could perceive the rendered distances in part when the directivity of the sound source was also rendered.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Simulation of Theme Park Queuing System by Using Arena A Method for Affine Invariant Image Smoothing Encryption in High Dynamic Range Images for RGBE Format Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Improvement Recaptured Image Detection Based on Texture Features
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1