在虚拟环境中模拟人群互动(博士联盟)

Sujeong Kim, M. Lin, Dinesh Manocha
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引用次数: 3

摘要

在许多领域,理解和建模人群在各种情况下的行为是一个重要问题。例如,在规划阶段,城市、交通和疏散工程师使用人群行为建模来预测使用模式,并对他们的设计进行安全分析。一些研究领域受益于真实的人群模拟,如增强现实、动画、游戏、虚拟治疗和虚拟训练。这些应用程序不仅需要对虚拟环境进行逼真的渲染,而且还需要对虚拟人进行逼真的模拟,以便为用户提供身临其境的体验。我的研究目标是提供一个群体的交互式模拟,其中大量的类人代理相互作用。我的研究很大一部分来自于理解和观察什么是类人行为,以及它如何影响与他人和环境的互动。在这个提案中,我讨论了我的方法来模拟群体行为的变化和动态变化。
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Simulating crowd interactions in virtual environments (doctoral consortium)
Understanding and modeling how a crowd behaves in a wide variety of situations is an important problem in many areas. For example, during the planning stages, city, traffic, and evacuation engineers use crowd behavior modeling to predict usage patterns and to do safety analysis of their designs. Several research areas benefit from realistic simulation of crowds such as augmented reality, animation, games, virtual therapy, and virtual training. Not only is a realistic rendering of a virtual environment required for these applications, but also a realistic simulation of virtual humans is essential to providing an immersive experience for the users. The goal of my research is to provide an interactive simulation of a crowd, where large numbers of human-like agents interact with each other. A large part of my research comes from understanding and observing what human-like behavior is and how it affects interactions with others and the environment. In this proposal, I discuss my approaches to model crowd behaviors with variation and dynamic changes.
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