基于自适应重采样和实例归一化的敦煌岩洞壁画鲁棒盲补

Alexander Schmidt, Prathmesh Madhu, A. Maier, V. Christlein, Ronak Kosti
{"title":"基于自适应重采样和实例归一化的敦煌岩洞壁画鲁棒盲补","authors":"Alexander Schmidt, Prathmesh Madhu, A. Maier, V. Christlein, Ronak Kosti","doi":"10.1109/IPTA54936.2022.9784144","DOIUrl":null,"url":null,"abstract":"Image enhancement algorithms are very useful for real world computer vision tasks where image resolution is often physically limited by the sensor size. While state-of-the-art deep neural networks show impressive results for image enhancement, they often struggle to enhance real-world images. In this work, we tackle a real-world setting: inpainting of images from Dunhuang caves. The Dunhuang dataset consists of murals, half of which suffer from corrosion and aging. These murals feature a range of rich content, such as Buddha statues, bodhisattvas, sponsors, architecture, dance, music, and decorative patterns designed by different artists spanning ten centuries, which makes manual restoration challenging. We modify two different existing methods (CAR, HINet) that are based upon state-of-the-art (SOTA) super resolution and deblurring networks. We show that those can successfully inpaint and enhance these deteriorated cave paintings. We further show that a novel combination of CAR and HINet, resulting in our proposed inpainting network (ARIN), is very robust to external noise, especially Gaussian noise. To this end, we present a quantitative and qualitative comparison of our proposed approach with existing SOTA networks and winners of the Dunhuang challenge. One of the proposed methods (HINet) represents the new state of the art and outperforms the 1st place of the Dunhuang Challenge, while our combination ARIN, which is robust to noise, is comparable to the 1st place. We also present and discuss qualitative results showing the impact of our method for inpainting on Dunhuang cave images.","PeriodicalId":381729,"journal":{"name":"2022 Eleventh International Conference on Image Processing Theory, Tools and Applications (IPTA)","volume":"2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-04-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"ARIN: Adaptive Resampling and Instance Normalization for Robust Blind Inpainting of Dunhuang Cave Paintings\",\"authors\":\"Alexander Schmidt, Prathmesh Madhu, A. Maier, V. Christlein, Ronak Kosti\",\"doi\":\"10.1109/IPTA54936.2022.9784144\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Image enhancement algorithms are very useful for real world computer vision tasks where image resolution is often physically limited by the sensor size. While state-of-the-art deep neural networks show impressive results for image enhancement, they often struggle to enhance real-world images. In this work, we tackle a real-world setting: inpainting of images from Dunhuang caves. The Dunhuang dataset consists of murals, half of which suffer from corrosion and aging. These murals feature a range of rich content, such as Buddha statues, bodhisattvas, sponsors, architecture, dance, music, and decorative patterns designed by different artists spanning ten centuries, which makes manual restoration challenging. We modify two different existing methods (CAR, HINet) that are based upon state-of-the-art (SOTA) super resolution and deblurring networks. We show that those can successfully inpaint and enhance these deteriorated cave paintings. We further show that a novel combination of CAR and HINet, resulting in our proposed inpainting network (ARIN), is very robust to external noise, especially Gaussian noise. To this end, we present a quantitative and qualitative comparison of our proposed approach with existing SOTA networks and winners of the Dunhuang challenge. One of the proposed methods (HINet) represents the new state of the art and outperforms the 1st place of the Dunhuang Challenge, while our combination ARIN, which is robust to noise, is comparable to the 1st place. We also present and discuss qualitative results showing the impact of our method for inpainting on Dunhuang cave images.\",\"PeriodicalId\":381729,\"journal\":{\"name\":\"2022 Eleventh International Conference on Image Processing Theory, Tools and Applications (IPTA)\",\"volume\":\"2 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-04-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 Eleventh International Conference on Image Processing Theory, Tools and Applications (IPTA)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IPTA54936.2022.9784144\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 Eleventh International Conference on Image Processing Theory, Tools and Applications (IPTA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IPTA54936.2022.9784144","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1

摘要

图像增强算法对于真实世界的计算机视觉任务非常有用,其中图像分辨率通常受到传感器尺寸的物理限制。虽然最先进的深度神经网络在图像增强方面显示出令人印象深刻的结果,但它们往往难以增强现实世界的图像。在这项工作中,我们解决了一个现实世界的设置:从敦煌洞穴图像的绘画。敦煌数据集由壁画组成,其中一半遭受腐蚀和老化。这些壁画内容丰富,如佛像、菩萨、赞助者、建筑、舞蹈、音乐和装饰图案,由不同的艺术家设计,跨越十个世纪,这使得手工修复具有挑战性。我们修改了两种不同的现有方法(CAR, HINet),它们基于最先进的(SOTA)超分辨率和去模糊网络。我们的研究表明,这些材料可以成功地对这些退化的洞穴壁画进行油漆和强化。我们进一步证明了CAR和HINet的新组合,导致我们提出的喷漆网络(ARIN)对外部噪声,特别是高斯噪声具有很强的鲁棒性。为此,我们将我们提出的方法与现有的SOTA网络和敦煌挑战的获胜者进行了定量和定性比较。其中一种提出的方法(HINet)代表了最新的技术水平,并且优于敦煌挑战赛的第一名,而我们的组合ARIN对噪声具有鲁棒性,与第一名相当。我们还提出并讨论了定性结果,表明我们的方法对敦煌洞穴图像的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
ARIN: Adaptive Resampling and Instance Normalization for Robust Blind Inpainting of Dunhuang Cave Paintings
Image enhancement algorithms are very useful for real world computer vision tasks where image resolution is often physically limited by the sensor size. While state-of-the-art deep neural networks show impressive results for image enhancement, they often struggle to enhance real-world images. In this work, we tackle a real-world setting: inpainting of images from Dunhuang caves. The Dunhuang dataset consists of murals, half of which suffer from corrosion and aging. These murals feature a range of rich content, such as Buddha statues, bodhisattvas, sponsors, architecture, dance, music, and decorative patterns designed by different artists spanning ten centuries, which makes manual restoration challenging. We modify two different existing methods (CAR, HINet) that are based upon state-of-the-art (SOTA) super resolution and deblurring networks. We show that those can successfully inpaint and enhance these deteriorated cave paintings. We further show that a novel combination of CAR and HINet, resulting in our proposed inpainting network (ARIN), is very robust to external noise, especially Gaussian noise. To this end, we present a quantitative and qualitative comparison of our proposed approach with existing SOTA networks and winners of the Dunhuang challenge. One of the proposed methods (HINet) represents the new state of the art and outperforms the 1st place of the Dunhuang Challenge, while our combination ARIN, which is robust to noise, is comparable to the 1st place. We also present and discuss qualitative results showing the impact of our method for inpainting on Dunhuang cave images.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Special Session 3: Visual Computing in Digital Humanities Complex Texture Features Learned by Applying Randomized Neural Network on Graphs AAEGAN Optimization by Purposeful Noise Injection for the Generation of Bright-Field Brain Organoid Images Towards Fast and Accurate Intimate Contact Recognition through Video Analysis Draco-Based Selective Crypto-Compression Method of 3D objects
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1