多目标帧率提升转换

T. Chong, O. Au, Wing-San Chau, Tai-Wai Chan
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引用次数: 4

摘要

本文提出了一种采用两种不同模型的多目标帧率提升转换算法(MOFRUC)。第一个模型是等速模型,它假设物体的位置是时间的线性函数。第二个模型利用相邻块之间的空间相关性,并假设像素强度在一个小的局部区域内高度相关。该模型还考虑了插值帧的感知质量,最大限度地减少了块效应。我们提出的MOFRUC通过第一个模型估计运动轨迹,并沿运动轨迹插值帧。同时,该算法通过最大化第二个模型中定义的空间相关度量来细化运动轨迹,并以最小的块伪影插值帧。仿真结果表明,该算法的插值效果优于现有的插值算法,能够产生高质量的插值帧。
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Multiple Objective Frame Rate Up Conversion
In this paper, we propose a multiple objective frame rate up conversion algorithm (MOFRUC), which utilizes two different models. The first model is a constant velocity model that assumes the objects position is a linear function of time. The second model exploits the spatial correlation between neighboring blocks, and assumes the pixel intensity is highly correlated in a small local area. In this model, the perceptual quality of interpolated frame is also taken into account and the blocking artifact is minimized. Our proposed MOFRUC estimates the motion trajectory by the first model and interpolate the frame along the motion trajectory. At the same time, the algorithm refines the motion trajectory by maximizing a spatial correlation measurement defined in the second model and interpolates the frame with minimum blocking artifact. Simulation results show that our proposed MOFRUC outperforms other existing algorithms and produces high quality interpolated frame.
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