基于多帧间插值的运动补偿

J. J., M. John
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引用次数: 1

摘要

提出了一种基于运动补偿帧率上转换(MC-FRUC)的快速前向运动估计(FFME)算法。该算法利用一帧内相邻块位移向量的空间相关性。与现有的单帧插值算法相比,该算法的计算复杂度降低了85%,同时保持了几乎相同的客观质量。在此基础上提出了一种多重插值技术。实验结果表明,该方法适用于帧速率提升转换。
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Motion compensation based multiple inter frame interpolation
In this paper, a fast forward motion estimation (FFME) algorithm based on motion compensated frame rate up-conversion (MC-FRUC) with reduced time complexity is proposed. The proposed algorithm exploits the spatial correlation of the displacement vectors of the neighboring blocks in a frame. The algorithm achieves a reduction in the computational complexity by 85% compared to the existing single frame interpolation scheme, while maintaining almost the same objective quality. A multiple interpolation technique is also presented based on the proposed FFME technique. The experimental results demonstrate the suitability of the method for frame rate up conversion.
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