Francisco Alejandro Martínez-Marín, Alejandra Medina-Lozano, Irma Adriana Cantú-Munguía, María Lizbeth Martínez-Mendoza
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Simulation is a method by which you can test, experiment or predict results in a certain process, scenario or object without the risk of real consequences. The objective of this research is to demonstrate how simulation is one of the greatest tools in engineering, which is used to represent a process through another and makes it much simpler and more understandable. This simulation is, in some cases, almost indispensable. In the simulation work, a methodology for design, development and evaluation is proposed. It is based on the synergy of two apparently dissimilar fields of knowledge: software engineering on the one hand and modern learning theories on the other, but which converge on the generation of a desirable product: simulation software. This methodology is based on the application of existing rules in both fields. As a result we have the use of simulation software, as a numerical technique to conduct experiments in a digital computer. These experiments involve certain types of mathematical and logical relationships, which are necessary to describe the behavior and structure of complex real-world systems over long periods of time.