音乐的情感算法作曲:系统回顾

Abigail Wiafe, P. Fränti
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引用次数: 0

摘要

众所周知,情感音乐作曲系统会引发人类的情绪。然而,设计这样的系统来激发用户的情感仍然是一个挑战,因为汇总该领域现有文献以帮助推进研究和知识的研究是有限的。本文对情感算法作文系统进行了系统的文献综述。根据系统审查方案,从IEEE Xplore、ACM数字图书馆、SpringerLink、PubMed、ScienceDirect和Google Scholar数据库中选择了18项主要研究。研究结果表明,缺乏一个独特的定义来概括各种类型的情感算法组成系统。因此,提供了唯一的定义。研究结果还表明,大多数有效的算法作曲系统都是为游戏提供背景音乐而设计的。生成合成法是最常用的合成方法。总体而言,该领域的研究相当少。造成这些趋势的可能原因是缺乏对情感音乐作曲系统的共同定义,以及缺乏现有系统的设计、实施和评估的详细文件。
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Affective algorithmic composition of music: A systematic review
Affective music composition systems are known to trigger emotions in humans. However, the design of such systems to stimulate users' emotions continues to be a challenge because, studies that aggregate existing literature in the domain to help advance research and knowledge is limited. This study presents a systematic literature review on affective algorithmic composition systems. Eighteen primary studies were selected from IEEE Xplore, ACM Digital Library, SpringerLink, PubMed, ScienceDirect, and Google Scholar databases following a systematic review protocol. The findings revealed that there is a lack of a unique definition that encapsulates the various types of affective algorithmic composition systems. Accordingly, a unique definition is provided. The findings also show that most affective algorithmic composition systems are designed for games to provide background music. The generative composition method was the most used compositional approach. Overall, there was rather a low amount of research in the domain. Possible reasons for these trends are the lack of a common definition for affective music composition systems and also the lack of detailed documentation of the design, implementation and evaluation of the existing systems.
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