交互式会话训练的虚拟标准化患者

T. Talbot, A. Rizzo
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引用次数: 7

摘要

USC标准患者是一个虚拟的基于人类的会话代理,扮演模拟医疗患者的角色,也称为虚拟标准化患者(VSP)。本研究确定了现有VSP系统的缺陷,定义了一组健壮的需求,并成功地实现了几乎所有的需求。在虚拟人技术、应用自然语言处理技术、自动评估人工智能和教学设计方面取得了令人印象深刻的进展。结果表明,会话性能高,评估准确,用户培训效果明显。尽管在有限的范围内很好地工作需要专业知识,但计算机创建真正的混合主动对话的能力仍然难以捉摸。这一努力为交互式严肃游戏、临床虚拟人类和会话虚拟人类训练应用留下了许多经验教训。
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Virtual Standardized Patients for Interactive Conversational Training
The USC Standard Patient is a virtual human-based conversational agent serving in the role of a simulated medical patient, also known as a virtual standardized patient (VSP). This research identified deficiencies of extant VSP systems, defined a robust set of requirements, and successfully achieved nearly all of them. Markedly impressive advancements were made in virtual human technology, techniques to apply natural language processing, automated assessment artificial intelligence, and pedagogical design. The effort succeeded with performance parameters of high conversational performance, accurate assessment, and strongly demonstrated user training effect. Although working well within its confined are of expertise, the ability for computers to create authentic mixed initiative conversations remains elusive. This effort leaves behind many lessons for interactive serious games, clinical virtual humans, and conversational virtual human training applications.
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Requirements-Based Design of Serious Games and Learning Software Virtual Standardized Patients for Interactive Conversational Training Investigating Epistemic Stances in Game Play Through Learning Analytics A Digital Game for Undergraduate Calculus Monster Mischief
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