批判性思维倾向在基于数字游戏的学习中的作用

M. Gentile, G. Città, Salvatore Perna, A. Signa, V. D. Grande, Simona Ottaviano, D. L. Guardia, M. Allegra
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引用次数: 5

摘要

21世纪技能的发展与基于游戏的学习之间的关系是一个值得探索的领域。在21世纪的技能中,批判性思维是被分析最多的技能之一。本研究旨在深入探讨严肃游戏背景下学习与批判性思维倾向(DCT)之间的关系。特别是,从之前的研究证据出发,强调了DCT对游戏表现的积极影响,本研究分析了DCT如何影响玩家获得的外显学习。这项工作强调了DCT在显性知识获取中起着至关重要的作用,以及通过路径分析方法,DCT如何直接改善游戏表现。
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The role of disposition to critical thinking in digital game-based learning
The relationship between the development of 21st-century skills and game-based learning is a field to explore. Among the 21-st century skills, critical thinking is one of the most analyzed skills. This study aims to deepen the relationship between learning and disposition to critical thinking (DCT) in the context of Serious Games (SGs). In particular, starting from the evidence of previous work, that highlighted a positive effect of the DCT on game performance, this study analyzes how the DCT also affects the explicit learning gained by the players. This work highlights that the DCT has a crucial role in explicit knowledge acquisition and how the improvement of game performance is a direct consequence of DCT through a path analysis methodology.
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