折射多视点立体

M. Cassidy, J. Mélou, Y. Quéau, F. Lauze, Jean-Denis Durou
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引用次数: 9

摘要

在这篇文章中,我们展示了如何扩展多视图立体技术,当要重建的对象是一个透明的-但折射-材料,这会导致图像失真。本文首先给出了考虑一般非平面折射率界面形状的理论公式,然后给出了离散求解方法,并通过综合数据和实际数据进行了验证。
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Refractive Multi-view Stereo
In this article we show how to extend the multi-view stereo technique when the object to be reconstructed is inside a transparent – but refractive – material, which causes distortions in the images. We provide a theoretical formulation of the problem accounting for a general, non-planar shape of the refractive interface, then a discrete solving method, which are validated by tests on synthetic and real data.
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