{"title":"VPL静态表示的设计基准","authors":"Sherry Yang, Elyon Dekoven, Moshé M. Zloof","doi":"10.1109/VL.1996.545296","DOIUrl":null,"url":null,"abstract":"A weakness of many interactive visual programming languages (VPLs) is their static representations. Lack of an adequate static representation places a heavy cognitive burden on a VPL's programmers, because they must remember potentially long dynamic sequences of screen displays in order to understand a previously-written program. Building upon the cognitive dimensions developed for programming languages by cognitive psychologists Green and others, the authors have developed a set of concrete benchmarks for VPL designers to use when designing new static representations. These benchmarks provide design-time information that can be used to improve a VPL's static representation.","PeriodicalId":340993,"journal":{"name":"Proceedings 1996 IEEE Symposium on Visual Languages","volume":"51 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-09-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Design benchmarks for VPL static representations\",\"authors\":\"Sherry Yang, Elyon Dekoven, Moshé M. Zloof\",\"doi\":\"10.1109/VL.1996.545296\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A weakness of many interactive visual programming languages (VPLs) is their static representations. Lack of an adequate static representation places a heavy cognitive burden on a VPL's programmers, because they must remember potentially long dynamic sequences of screen displays in order to understand a previously-written program. Building upon the cognitive dimensions developed for programming languages by cognitive psychologists Green and others, the authors have developed a set of concrete benchmarks for VPL designers to use when designing new static representations. These benchmarks provide design-time information that can be used to improve a VPL's static representation.\",\"PeriodicalId\":340993,\"journal\":{\"name\":\"Proceedings 1996 IEEE Symposium on Visual Languages\",\"volume\":\"51 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1996-09-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 1996 IEEE Symposium on Visual Languages\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VL.1996.545296\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 1996 IEEE Symposium on Visual Languages","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VL.1996.545296","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A weakness of many interactive visual programming languages (VPLs) is their static representations. Lack of an adequate static representation places a heavy cognitive burden on a VPL's programmers, because they must remember potentially long dynamic sequences of screen displays in order to understand a previously-written program. Building upon the cognitive dimensions developed for programming languages by cognitive psychologists Green and others, the authors have developed a set of concrete benchmarks for VPL designers to use when designing new static representations. These benchmarks provide design-time information that can be used to improve a VPL's static representation.