{"title":"基于视觉的桌面手指轻弹手势识别的实现与评价","authors":"Toshiki Sato, K. Fukuchi, H. Koike","doi":"10.1109/TABLETOP.2008.4660196","DOIUrl":null,"url":null,"abstract":"Finger flicking is a familiar finger movement, and we often flick a small object on the table with a finger in our daily life. We developed a flicking gesture recognition system called the dasiaOHAJIKI interfacepsila, which can track very rapid flicking movements using a high-speed camera, and estimate the flicking power and direction in real time. In this paper, we describe the recognition techniques of the flicking gesture on a large LCD to produce a novel tabletop system that enables us to use the gesture to flick a virtual marble on the table. Moreover, we also present an evaluation of a vision-based flicking tabletop system as an entertainment application.","PeriodicalId":130376,"journal":{"name":"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems","volume":"65 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-10-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops\",\"authors\":\"Toshiki Sato, K. Fukuchi, H. Koike\",\"doi\":\"10.1109/TABLETOP.2008.4660196\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Finger flicking is a familiar finger movement, and we often flick a small object on the table with a finger in our daily life. We developed a flicking gesture recognition system called the dasiaOHAJIKI interfacepsila, which can track very rapid flicking movements using a high-speed camera, and estimate the flicking power and direction in real time. In this paper, we describe the recognition techniques of the flicking gesture on a large LCD to produce a novel tabletop system that enables us to use the gesture to flick a virtual marble on the table. Moreover, we also present an evaluation of a vision-based flicking tabletop system as an entertainment application.\",\"PeriodicalId\":130376,\"journal\":{\"name\":\"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems\",\"volume\":\"65 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-10-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/TABLETOP.2008.4660196\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 3rd IEEE International Workshop on Horizontal Interactive Human Computer Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/TABLETOP.2008.4660196","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops
Finger flicking is a familiar finger movement, and we often flick a small object on the table with a finger in our daily life. We developed a flicking gesture recognition system called the dasiaOHAJIKI interfacepsila, which can track very rapid flicking movements using a high-speed camera, and estimate the flicking power and direction in real time. In this paper, we describe the recognition techniques of the flicking gesture on a large LCD to produce a novel tabletop system that enables us to use the gesture to flick a virtual marble on the table. Moreover, we also present an evaluation of a vision-based flicking tabletop system as an entertainment application.