一个适合多平台游戏为基础的学习游戏,学习面向对象的编程

Y. S. Wong, M. H. M. Yatim
{"title":"一个适合多平台游戏为基础的学习游戏,学习面向对象的编程","authors":"Y. S. Wong, M. H. M. Yatim","doi":"10.1109/IIAI-AAI.2018.00060","DOIUrl":null,"url":null,"abstract":"In order to understand the important of object-oriented programming in tertiary level, a propriety game-based learning multiplatform game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming paradigm such as encapsulation, abstraction, inheritance and polymorphism. The proposed game is a 2D role-playing game in computer and mobile platform that allow players to learn Object-Oriented programming in an interaction way. Players will play along the flow of each game world and they will learn object-oriented programming paradigm subconsciously. Total of 214 undergraduate year one student had been participate to this research to determine the proposed game that design based on game-based learning approach is able to improve their understanding toward object-oriented programming paradigm compare to the traditional teaching and learning method. Thus, this paper is a research paper of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.","PeriodicalId":309975,"journal":{"name":"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"A Propriety Multiplatform Game-Based Learning Game to Learn Object-Oriented Programming\",\"authors\":\"Y. S. Wong, M. H. M. Yatim\",\"doi\":\"10.1109/IIAI-AAI.2018.00060\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In order to understand the important of object-oriented programming in tertiary level, a propriety game-based learning multiplatform game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming paradigm such as encapsulation, abstraction, inheritance and polymorphism. The proposed game is a 2D role-playing game in computer and mobile platform that allow players to learn Object-Oriented programming in an interaction way. Players will play along the flow of each game world and they will learn object-oriented programming paradigm subconsciously. Total of 214 undergraduate year one student had been participate to this research to determine the proposed game that design based on game-based learning approach is able to improve their understanding toward object-oriented programming paradigm compare to the traditional teaching and learning method. Thus, this paper is a research paper of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.\",\"PeriodicalId\":309975,\"journal\":{\"name\":\"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"volume\":\"7 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/IIAI-AAI.2018.00060\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 7th International Congress on Advanced Applied Informatics (IIAI-AAI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IIAI-AAI.2018.00060","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

摘要

为了理解面向对象编程在高等教育中的重要性,设计并开发了一个基于游戏的多平台学习游戏,作为学习工具,提高学生对封装、抽象、继承和多态等面向对象编程范式的理解。该游戏是一款基于电脑和手机平台的2D角色扮演游戏,玩家可以通过互动的方式学习面向对象的编程。玩家将沿着每个游戏世界的流程进行游戏,他们将下意识地学习面向对象的编程范式。共有214名本科一年级学生参与了这项研究,以确定与传统的教学方法相比,基于游戏的学习方法设计的游戏能够提高他们对面向对象编程范式的理解。因此,这篇论文是一篇学者的研究论文,他与游戏设计师、游戏开发者一起设计和开发了一款适合学习面向对象编程的基于游戏的学习游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
A Propriety Multiplatform Game-Based Learning Game to Learn Object-Oriented Programming
In order to understand the important of object-oriented programming in tertiary level, a propriety game-based learning multiplatform game has been designed and develops as a learning tool to improve the student understanding toward object-oriented programming paradigm such as encapsulation, abstraction, inheritance and polymorphism. The proposed game is a 2D role-playing game in computer and mobile platform that allow players to learn Object-Oriented programming in an interaction way. Players will play along the flow of each game world and they will learn object-oriented programming paradigm subconsciously. Total of 214 undergraduate year one student had been participate to this research to determine the proposed game that design based on game-based learning approach is able to improve their understanding toward object-oriented programming paradigm compare to the traditional teaching and learning method. Thus, this paper is a research paper of an academic who worked with game designers, game developer to design and develop a propriety game-based learning game for learning object-oriented programming.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Finding High Quality Documents through Link and Click Graphs Seamless Support for International Students' Job Hunting in Japan Using Learning Log System and eBook Message from Program Chair Internet Based Interactive Transcription Support System for Woodblock-Printed Japanese Historical Book Images Common Sensing and Analyses to Visualize a Production Process with Parallelly Utilized Resource - Job-Shop and Flow-Shop Cases
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1