用合作博弈论重新思考能源会计

Mian Dong, Tian Lan, Lin Zhong
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引用次数: 38

摘要

能源核算决定了软件主体对系统总能耗的贡献。它是评估软件和基于操作系统的能量管理的基础。虽然已经尝试了各种能源会计政策,但没有已知的方法可以直接评估它们,因为很难跟踪软件在异构多核系统(如现代智能手机和平板电脑)中的所有硬件使用情况。在这项工作中,我们认为能源会计应该被制定为一个合作博弈,并且Shapley值为能源会计政策提供了最终的基础真理。我们揭示了基于Shapley值理论的现有能源会计政策的重要缺陷,并为电池供电的移动系统提供了基于Shapley值的能量会计,这是Shapley值的实用近似。我们通过两种方式对现有的能源会计政策进行评估:(i)它们如何识别最大的能源消耗应用,以及(ii)它们在系统能源管理方面的有效性。使用基于德州仪器Pandaboard和智能手机工作负载的原型,我们通过实验证明,与基于Shapley值的能源会计相比,现有的能源会计政策在将能源消耗归因于运行应用程序方面可能会偏离400%,并且在系统能源管理方面的效率可能会降低25%。
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Rethink energy accounting with cooperative game theory
Energy accounting determines how much a software principal contributes to the total system energy consumption. It is the foundation for evaluating software and for operating system based energy management. While various energy accounting policies have been tried, there is no known way to evaluate them directly simply because it is hard to track all hardware usage by software in a heterogeneous multicore system like modern smartphones and tablets. In this work, we argue that energy accounting should be formulated as a cooperative game and that the Shapley value provides the ultimate ground truth for energy accounting policies. We reveal the important flaws of existing energy accounting policies based on the Shapley value theory and provide Shapley value-based energy accounting, a practical approximation of the Shapley value, for battery-powered mobile systems. We evaluate this approximation against existing energy accounting policies in two ways: (i) how well they identify the top energy consuming applications, and (ii) how effective they are in system energy management. Using a prototype based on Texas Instruments Pandaboard and smartphone workload, we experimentally demonstrate existing energy accounting policies can deviate by 400% in attributing energy consumption to running applications and can be up to 25% less effective in system energy management when compared to Shapley value-based energy accounting.
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