风格化线条的部分可见性

Forrester Cole, Adam Finkelstein
{"title":"风格化线条的部分可见性","authors":"Forrester Cole, Adam Finkelstein","doi":"10.1145/1377980.1377985","DOIUrl":null,"url":null,"abstract":"A variety of non-photorealistic rendering styles include lines extracted from 3D models. Conventional visibility algorithms make a binary decision for each line fragment, usually by a depth test against the polygons of the model. This binary visibility test produces aliasing where lines are partially obscured by polygons or other lines. Such aliasing artifacts are particularly objectionable in animations and where lines are drawn with texture and other stylization effects. We introduce a method for anti-aliasing the line visibility test by supersampling, analogous to anti-aliasing for polygon rendering. Our visibility test is inexpensive using current graphics hardware and produces partial visibility that largely ameliorates objectionable aliasing artifacts. In addition, we introduce a method analogous to depth peeling that further addresses artifacts where lines obscure other lines.","PeriodicalId":204343,"journal":{"name":"International Symposium on Non-Photorealistic Animation and Rendering","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-06-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"Partial visibility for stylized lines\",\"authors\":\"Forrester Cole, Adam Finkelstein\",\"doi\":\"10.1145/1377980.1377985\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A variety of non-photorealistic rendering styles include lines extracted from 3D models. Conventional visibility algorithms make a binary decision for each line fragment, usually by a depth test against the polygons of the model. This binary visibility test produces aliasing where lines are partially obscured by polygons or other lines. Such aliasing artifacts are particularly objectionable in animations and where lines are drawn with texture and other stylization effects. We introduce a method for anti-aliasing the line visibility test by supersampling, analogous to anti-aliasing for polygon rendering. Our visibility test is inexpensive using current graphics hardware and produces partial visibility that largely ameliorates objectionable aliasing artifacts. In addition, we introduce a method analogous to depth peeling that further addresses artifacts where lines obscure other lines.\",\"PeriodicalId\":204343,\"journal\":{\"name\":\"International Symposium on Non-Photorealistic Animation and Rendering\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-06-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"International Symposium on Non-Photorealistic Animation and Rendering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1377980.1377985\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Symposium on Non-Photorealistic Animation and Rendering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1377980.1377985","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12

摘要

各种非真实感的渲染风格包括从3D模型中提取的线条。传统的可见性算法通常通过对模型多边形的深度测试对每个线片段进行二值决策。这种二元可见性测试产生混叠,其中线条部分被多边形或其他线条遮挡。这种混叠工件在动画中尤其令人反感,并且线条是用纹理和其他风格化效果绘制的。我们介绍了一种类似于多边形绘制的抗混叠方法,通过超采样的方法进行线可见性测试的抗混叠。我们的可见性测试使用当前的图形硬件并不昂贵,并且产生部分可见性,这在很大程度上改善了令人反感的混叠工件。此外,我们还介绍了一种类似于深度剥离的方法,该方法进一步解决了线条模糊其他线条的工件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Partial visibility for stylized lines
A variety of non-photorealistic rendering styles include lines extracted from 3D models. Conventional visibility algorithms make a binary decision for each line fragment, usually by a depth test against the polygons of the model. This binary visibility test produces aliasing where lines are partially obscured by polygons or other lines. Such aliasing artifacts are particularly objectionable in animations and where lines are drawn with texture and other stylization effects. We introduce a method for anti-aliasing the line visibility test by supersampling, analogous to anti-aliasing for polygon rendering. Our visibility test is inexpensive using current graphics hardware and produces partial visibility that largely ameliorates objectionable aliasing artifacts. In addition, we introduce a method analogous to depth peeling that further addresses artifacts where lines obscure other lines.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Quantifying visual abstraction quality for stipple drawings Real-time panorama maps Depth-aware neural style transfer Pigment-based recoloring of watercolor paintings A generic framework for the structured abstraction of images
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1