提高印度农村地区的识字率:课后项目中的手机游戏

Matthew Kam, Anuj Kumar, Shirley Jain, Akhil Mathur, J. Canny
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引用次数: 117

摘要

扫盲是发展中国家面临的巨大挑战之一。但是,对于那些无法获得优质教育资源(如准备充分的教师和学校)的儿童来说,普及教育是一个无法实现的梦想。更糟糕的是,他们中的许多人由于需要在农田或家庭中为家庭工作而没有定期上学。这种工作承诺使他们无法接受正规教育。另一方面,手机上的教育游戏有望让学习变得更容易、更愉快。在我们项目的第四年,我们达到了一个阶段,我们可以实施一个学期的基于手机的学习试点。这项试点研究在印度的一个村庄采取了课后项目的形式。本文对这种总结性学习评价进行了报道。虽然我们发现了全面的学习益处,但似乎更多的收益累积给那些更好地利用这个机会的孩子。最后,我们提出了针对发展中地区准备不足的儿童设计教育游戏的未来方向。
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Improving literacy in rural India: cellphone games in an after-school program
Literacy is one of the great challenges in the developing world. But universal education is an unattainable dream for those children who lack access to quality educational resources such as well-prepared teachers and schools. Worse, many of them do not attend school regularly due to their need to work for the family in the agricultural fields or households. This work commitment puts formal education far out of their reach. On the other hand, educational games on cellphones hold the promise of making learning more accessible and enjoyable. In our projects 4th year, we reached a stage where we could implement a semester-long pilot on cellphone-based learning. The pilot study took the form of an after-school program in a village in India. This paper reports on this summative learning assessment. While we found learning benefits across the board, it seemed that more of the gains accrued to those children who were better equipped to take advantage of this opportunity. We conclude with future directions for designing educational games that target less well-prepared children in developing regions.
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