{"title":"基于问卷调查和基于gui的需求收集的比较","authors":"J. Moore, F. Shipman","doi":"10.1109/ASE.2000.873648","DOIUrl":null,"url":null,"abstract":"Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews and participatory design (PD) practices gather rich information about the task and the domain but require face-to-face communication between the software engineers and the users. When such communication is not possible, traditional software engineering frequently relies on questionnaires and other paper-based methods. Unfortunately, questionnaires often fail to capture implicit aspects of user tasks that may be identified through one-on-one interactions. This project investigates a method of gathering requirements whereby users, working independently of software engineers, construct rough interfaces augmented with textual argumentation. Our initial study has compared the use of GRC (Graphical Requirements Collector) with questionnaire-based requirements gathering.","PeriodicalId":206612,"journal":{"name":"Proceedings ASE 2000. Fifteenth IEEE International Conference on Automated Software Engineering","volume":"67 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-09-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"38","resultStr":"{\"title\":\"A comparison of questionnaire-based and GUI-based requirements gathering\",\"authors\":\"J. Moore, F. Shipman\",\"doi\":\"10.1109/ASE.2000.873648\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews and participatory design (PD) practices gather rich information about the task and the domain but require face-to-face communication between the software engineers and the users. When such communication is not possible, traditional software engineering frequently relies on questionnaires and other paper-based methods. Unfortunately, questionnaires often fail to capture implicit aspects of user tasks that may be identified through one-on-one interactions. This project investigates a method of gathering requirements whereby users, working independently of software engineers, construct rough interfaces augmented with textual argumentation. Our initial study has compared the use of GRC (Graphical Requirements Collector) with questionnaire-based requirements gathering.\",\"PeriodicalId\":206612,\"journal\":{\"name\":\"Proceedings ASE 2000. Fifteenth IEEE International Conference on Automated Software Engineering\",\"volume\":\"67 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2000-09-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"38\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings ASE 2000. Fifteenth IEEE International Conference on Automated Software Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ASE.2000.873648\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings ASE 2000. Fifteenth IEEE International Conference on Automated Software Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ASE.2000.873648","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A comparison of questionnaire-based and GUI-based requirements gathering
Software development includes gathering information about tasks, work practices and design options from users. Traditionally requirements gathering takes two forms. Interviews and participatory design (PD) practices gather rich information about the task and the domain but require face-to-face communication between the software engineers and the users. When such communication is not possible, traditional software engineering frequently relies on questionnaires and other paper-based methods. Unfortunately, questionnaires often fail to capture implicit aspects of user tasks that may be identified through one-on-one interactions. This project investigates a method of gathering requirements whereby users, working independently of software engineers, construct rough interfaces augmented with textual argumentation. Our initial study has compared the use of GRC (Graphical Requirements Collector) with questionnaire-based requirements gathering.