补偿视觉船体缺陷分割和遮挡

Hansung Kim, R. Sakamoto, I. Kitahara, N. Orman, T. Toriyama, K. Kogure
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引用次数: 14

摘要

我们提出了一种先进的视觉船体技术,利用轮廓的可靠性来补偿异常值。该方法由一种基于广义高斯族模型的前景提取技术和一种补偿形状-轮廓算法组成。它们通过剪影内/剪影间的可靠性连接在一起,以补偿在真实环境中可能发生的有缺陷的分割或部分遮挡造成的雕刻错误。三维重建过程在图形处理单元(GPU)上实现,利用现代图形硬件的巨大计算能力来加快处理速度。实验结果表明,该方法可以在普通PC上以非常高的速度在真实环境中提供可靠的轮廓信息和准确的视觉船体。
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Compensated Visual Hull for Defective Segmentation and Occlusion
We propose an advanced visual hull technique to compensate for outliers using the reliabilities of the silhouettes. The proposed method consists of a foreground extraction technique based on the generalized Gaussian family model and a compensated shape-from-silhouette algorithm. They are connected by the intra-/inter-silhouette reliabilities to compensate for carving errors from defective segmentation or partial occlusion which may occur in a real environment. The 3D reconstruction process is implemented on a graphics processing unit (GPU) to accelerate the processing speed by using the huge computational power of modern graphics hardware. Experimental results show that the proposed method provides reliable silhouette information and an accurate visual hull in real environments at a very high speed on a common PC.
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