Ivan Pinćjer, N. Milic, Irma Puškarević, Nada Miketić
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CONVERSION OF VIRTUAL REALITY INTO A MIXED REALITY
Nowadays technology has developed a new form of appearance virtual reality. This term currently exists in three different forms, virtual reality, augmented reality and mixed reality. Among these technologies, mixed reality has the most potential for use in everyday activities and education. This paper represents the overview of virtual reality technologies, their functioning and potential applications. When it comes to interaction, the mixed reality devices provide a completely new way of perception and understanding of the virtual space and objects. Since it is possible to interact with objects that exist in a virtual world in the same way as with objects that exist in the physical world, the high potential for the use of this technology for learning is evident. Utilizing advanced hardware components such as transparent displays and cameras simulating stereoscopic vision, in combination with advanced software technologies including spacial mapping, ambient lighting, ambient sound, identifying objects, movements from the real world and location, MR provides the closest HCI experience so far. Discussing the potential use of this technology, and current development phase in which it exists, the paper has the aim to induce questions and interest about further development of its use and application, such as multimedia learning (Mayer. 2009). The example of the use of MR technology on the HoloLens device is provided in this paper, in order to demonstrate the way of its use.