为混合式学习体验设计叙事驱动的学习活动

M. Recke, Stefano Perna, T. Pereira
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引用次数: 2

摘要

那不勒斯费德里科二世大学(意大利)使用基于挑战的学习(CBL)方法为苹果技术生态系统开展了一个形成性的软件开发培训计划。为了克服螺旋课程原则的缺点,课程设计采用了叙事体验设计方法,让学习者作为共同作者来推动学习进程,并支持无脚本的、紧急的体验教育叙事,以培养学习者的参与度、能动性和创造力。考虑到同步和异步学习模式,作者开发了一种系统的方法,用于叙事驱动的学习活动设计,用于混合或远程学习场景。在本文中,作者介绍了他们的活动设计过程,以叙事顺序的原子元素组成学习活动,以解决不同的学习维度。通过基于协作工具的学习活动设计画布用于混合或远程学习,作者进一步为基于项目的教育设计教育体验的综合框架做出了贡献。
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Designing Narratively Driven Learning Activities for Blended Learning Experiences
University of Naples Federico II (Italy) conducts a formative software development training program for the Apple technology ecosystem using the Challenge Based Learning (CBL) methodology. To overcome shortcomings of spiral curriculum principles, the course design adopts a Narrative Experience Design approach to let the learning progression be driven by learners as co-authors and support unscripted, emergent narratives for experiential education to foster learners' engagement, agency, and creativity. In consideration for synchronous and asynchronous learning modalities, the authors developed a systematic approach for narratively driven learning activity design for application in blended or remote learning scenarios. In this paper, the authors present their activity design process to compose learning activities with narratively sequenced atomic elements to address different learning dimensions. Through a collaboration tool-based Learning Activity Design Canvas for blended or remote learning, the authors further contribute towards a comprehensive framework for designing educational experiences for project-based education.
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