视觉媒体:历史与视角

IEEE Multim. Pub Date : 2014-05-20 DOI:10.1109/MMUL.2014.35
Thomas S. Huang, Vuong Le, T. Paine, Pooya Khorrami, U. Tariq
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引用次数: 2

摘要

在多媒体研究的早期,收集的第一个图像数据集仅由鼓式扫描仪捕获的四张静态灰度图像组成。当时,数字成像只能在实验室里使用,数字视频几乎不存在。半个世纪后,视觉数据的数量以前所未有的速度爆炸。图像和视频现在被大多数人创建、存储和使用。在这一历史概述中,作者通过观察基础科学和工程发明,跟随视觉媒体研究开始的伟大旅程。通过这个视角,他们展示了媒体捕获、传递和理解的所有三个方面都是围绕着与人类的交互而发展起来的,使视觉数据处理成为一个以人为中心的特定计算领域。
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Visual Media: History and Perspectives
In the early days of multimedia research, the first image dataset collected consisted of only four still grayscale images captured by a drum scanner. At the time, digital imaging was only available in laboratories, and digital videos barely existed. Half a century later, the amount of visual data has exploded at an unprecedented rate. Images and videos are now created, stored, and used by the majority of the population. In this historical overview, the authors follow the great journey that visual media research has embarked upon by looking at the fundamental scientific and engineering inventions. Through this lens, they show that all three aspects of media capturing, delivery, and understanding are developed surrounding the interaction with humans, making visual data processing a particular human-centric field of computing.
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