基于球不变随机过程的相关伽玛分布纹理建模

Peng Rui-hui, Wang Shu-zong, Wang Xiang-wei, Lux0308 Yong-sheng
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引用次数: 3

摘要

相干图像中的伽马分布纹理在纹理特征描述和分类算法验证等领域得到了广泛的应用。本文提出了一种基于球不变随机过程的SAR图像纹理建模方法,验证了用SIRP建模伽玛分布纹理的可行性,并推导了该方法的表示函数。利用包络与复siv之间的关系,将相关特性引入到纹理中。并利用SIRV定理建立了相关伽玛分布纹理的建模与仿真流程。为了验证,进行了计算机模拟。为了证明结果是否服从伽玛分布,进行了极大似然估计拟合。结果表明:理论分析与仿真数据吻合较好,生成的纹理图像具有较好的真实感;利用该方法可以独立控制图像PDF及其ACF,并且可以方便地导出相关特性,不受ACF形式的限制。
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Modelling of correlated Gamma-distributed texture based on spherically invariant random process
A gamma-distributed texture in coherent imagery is widely applied on some fields such as description of texture characteristic and verification of classification algorithm. In this paper, a method based on spherically invariant random process for texture modeling in SAR imagery has been proposed, and the feasibility of modeling for gamma-distributed texture with SIRP is testified, the representation functions have also been educed. By means of the relationship between the envelope and the complex SIRV, the correlation property has been introduced into the texture. And a modeling and simulating flow of correlated gamma-distributed texture using SIRV theorem has been established. A computer simulation has been made for verification. In order to testify whether the results obey gamma distribution, a maximum likelihood estimate fitting has been made. The results show: theoretical analysis fits the simulating data well, and the generated texture image is fairly realistic; using the proposed method, the image PDF and its ACF can be independently controlled, and the correlation property can be conveniently induced with no limitation on the form of ACF.
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