基于视图合成的无线虚拟现实多播

Chih-Yen Chen, Chih-Hang Wang, Sheng-Hao Chiang, De-Nian Yang, W. Liao
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引用次数: 0

摘要

随着虚拟现实(VR)在旅游、电子商务和社交活动中的创新应用的出现,高质量的VR视频流变得必不可少。为了支持众多无线VR用户,本文旨在利用视频合成技术有效地减少组播带宽消耗。它在虚拟距离和视角的约束下,从附近具有相似视场(FoV)的用户合成视频中的用户视图。我们首先提出了一个新的优化问题,命名为VR内容共享和多播(VCSM),并证明了np -硬度。然后,我们提出了视图共享关系图(VSRG)来建模每对视图之间的综合关系。然后,我们设计了一种新的算法,称为带宽高效组播综合(BEMS),以选择无线网络中的组播视图和相应的MCS。仿真结果表明,与最先进的无线传输方案相比,BEMS可以有效地减少50%以上的带宽消耗。
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Multicast with View Synthesis for Wireless Virtual Reality
With the emergence of innovative applications for Virtual Reality (VR) in touring, E-commerce, and social activities, high-quality VR video streaming becomes essential. To support numerous wireless VR users, this paper aims to leverage video synthesis techniques to effectively reduce the multicast bandwidth consumption. It synthesizes the view in the video for a user from the one of a nearby user with similar Field of View (FoV), under the virtual distance and view angle constraints. We first formulate a new optimization problem, named VR Content Sharing and Multicasting (VCSM), and prove the NP-hardness. Then, we propose View Sharing Relation Graph (VSRG) to model the synthesis relation between each pair of views. We then design a new algorithm, named Bandwidth-Efficient Multicast with Synthesis (BEMS) to select multicast views and the corresponding MCS in wireless networks. Simulation results show that BEMS can effectively reduce bandwidth consumption by more than 50% compared with state-of-the-art wireless transmission schemes.
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