转变游戏前提:验证开发合作性严肃游戏的方法

Supara Grudpan, Keattikorn Samarnggoon, Jakob A. H. Baalsrud Hauge, J. Hauge, R. Malaka
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引用次数: 1

摘要

合作严肃游戏的开发面临着特殊的挑战,即如何让玩家以合作的方式实现游戏和学习目标。游戏玩法和学习目标的复杂性导致合作严肃游戏(SGs)的系统性开发缺乏指导。为了克服这些挑战,我们提出了一种系统的方法,利用娱乐合作游戏的元素来提高《三国杀》的玩家粘性,即“转变游戏前提”。提出了将现有的合作性娱乐游戏转化为合作性SG的三阶段指导原则。为了演示建议指南的应用,我们开发了一个遵循指南步骤的游戏原型。我们通过进行两项用户研究来验证指南。第一个研究的目的是验证游戏的有效性,以学习为目的,根据我们的指导方针开发的游戏。研究表明,开发的游戏支持玩家实现既定的学习目标。第二项研究是一项定性研究,评估游戏开发者对转换游戏前提指南的可用性和有用性的看法。后一项研究证实了所提出的指南有利于系统地发展SGs。然而,这也表明该指南在识别游戏元素与玩家互动/合作之间的关系方面仍然需要更加清晰。
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Towards Transforming Game Premise: Validating an approach for Developing Cooperative Serious Games: An approach for Developing Cooperative Serious Games
The development of cooperative serious games has specific challenges related to enabling players to achieve both gaming and learning goals in a cooperative fashion. The complexity of gameplay and learning objectives leads to the lack of guidance for the systematic development of cooperative serious games (SGs). To overcome the challenges, we propose a systematic approach to utilize elements of entertainment cooperative games to foster player engagement in SGs called “Transforming Game Premise” to overcome the difficulties. A three-phase guideline is proposed for transforming an existing cooperative entertainment game into a cooperative SG. To demonstrate the application of the proposed guideline, we developed a game prototype that follows the guided steps. We validate the guidelines by conducting two user studies. The first study aims at validating the game's effectiveness for learning purposes of a game developed according to our guidelines. The study showed that the developed game supports players in achieving the defined learning objectives. The second study is a qualitative study evaluating game developers' perception of the usability and usefulness of the Transforming Game Premise guideline. The latter study confirms that the proposed guideline is beneficial for systematically developing SGs. However, it also indicates that the guideline still needs more clarity in identifying the relation between game elements and players' interaction/cooperation.
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