设计沉浸式地理可视化:文献综述和对未来研究的建议

C. Gallagher, Selen Turkay, R. Brown
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引用次数: 1

摘要

在许多地球科学领域,地质实地工作是科学发现、勘探和学习的一个组成部分。然而,也有一些障碍会阻碍它的实施。为了解决这个问题,之前的研究已经调查了沉浸式地理可视化,然而,对于应该使用的交互工具和技术的类型没有达成共识。我们对31篇论文进行了文献综述,并介绍了近十年来可视化环境、交互工具和技术以及评估方法。我们发现可视化环境缺乏既定的分类;缺乏关于交互工具和技术的全面报告;以及缺乏使用相关的人机交互(HCI)理论和以用户为中心的方法。这篇综述有助于设计框架的发展,因为我们提出了一个基本的分类;展示对用户交互的整体记录的需求;并强调对HCI评估方法的需求。解决这些差距将促进沉浸式地理可视化这一新兴领域的未来创新。
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Towards Designing Immersive Geovisualisations: Literature Review and Recommendations for Future Research
Geological fieldwork forms an integral part of science discovery, exploration, and learning in many geoscientific domains. Yet, there are barriers that can hinder its practice. To address this, prior research has investigated immersive geovisualisations, however, there is no consensus on the types of interaction tools and techniques that should be used. We have conducted a literature review of 31 papers and present the visualisation environments, interaction tools and techniques, and evaluation methods from this last decade. We found a lack of established taxonomy for visualisation environments; an absence of thorough reports on interaction tools and techniques; and a lack of use of relevant human-computer interaction (HCI) theories and user-centered approaches. This review contributes towards the development of a design framework as we propose a basic taxonomy; demonstrate the need for holistic records of user interactions; and highlight the need for HCI evaluation methods. Addressing these gaps will facilitate future innovation in the emerging field of immersive geovisualisations.
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