大规模战斗结果预测的边际效应探索高阶交互作用

Yin Gu, Kai Zhang, Qi Liu, Xin Lin, Zhenya Huang, Enhong Chen
{"title":"大规模战斗结果预测的边际效应探索高阶交互作用","authors":"Yin Gu, Kai Zhang, Qi Liu, Xin Lin, Zhenya Huang, Enhong Chen","doi":"10.1145/3543507.3583390","DOIUrl":null,"url":null,"abstract":"In online games, predicting massive battle outcomes is a fundamental task of many applications, such as team optimization and tactical formulation. Existing works do not pay adequate attention to the massive battle. They either seek to evaluate individuals in isolation or mine simple pair-wise interactions between individuals, neither of which effectively captures the intricate interactions between massive units (e.g., individuals). Furthermore, as the team size increases, the phenomenon of diminishing marginal utility of units emerges. Such a diminishing pattern is rarely noticed in previous work, and how to capture it from data remains a challenge. To this end, we propose a novel Massive battle outcome predictor with margiNal Effect modules, namely MassNE, which comprehensively incorporates individual effects, cooperation effects (i.e., intra-team interactions) and suppression effects (i.e., inter-team interactions) for predicting battle outcomes. Specifically, we design marginal effect modules to learn how units’ marginal utility changing respect to their number, where the monotonicity assumption is applied to ensure rationality. In addition, we evaluate the current classical models and provide mathematical proofs that MassNE is able to generalize several earlier works in massive settings. Massive battle datasets generated by StarCraft II APIs are adopted to evaluate the performances of MassNE. Extensive experiments empirically demonstrate the effectiveness of MassNE, and MassNE can reveal reasonable cooperation effects, suppression effects, and marginal utilities of combat units from the data.","PeriodicalId":296351,"journal":{"name":"Proceedings of the ACM Web Conference 2023","volume":"38 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"MassNE: Exploring Higher-Order Interactions with Marginal Effect for Massive Battle Outcome Prediction\",\"authors\":\"Yin Gu, Kai Zhang, Qi Liu, Xin Lin, Zhenya Huang, Enhong Chen\",\"doi\":\"10.1145/3543507.3583390\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In online games, predicting massive battle outcomes is a fundamental task of many applications, such as team optimization and tactical formulation. Existing works do not pay adequate attention to the massive battle. They either seek to evaluate individuals in isolation or mine simple pair-wise interactions between individuals, neither of which effectively captures the intricate interactions between massive units (e.g., individuals). Furthermore, as the team size increases, the phenomenon of diminishing marginal utility of units emerges. Such a diminishing pattern is rarely noticed in previous work, and how to capture it from data remains a challenge. To this end, we propose a novel Massive battle outcome predictor with margiNal Effect modules, namely MassNE, which comprehensively incorporates individual effects, cooperation effects (i.e., intra-team interactions) and suppression effects (i.e., inter-team interactions) for predicting battle outcomes. Specifically, we design marginal effect modules to learn how units’ marginal utility changing respect to their number, where the monotonicity assumption is applied to ensure rationality. In addition, we evaluate the current classical models and provide mathematical proofs that MassNE is able to generalize several earlier works in massive settings. Massive battle datasets generated by StarCraft II APIs are adopted to evaluate the performances of MassNE. Extensive experiments empirically demonstrate the effectiveness of MassNE, and MassNE can reveal reasonable cooperation effects, suppression effects, and marginal utilities of combat units from the data.\",\"PeriodicalId\":296351,\"journal\":{\"name\":\"Proceedings of the ACM Web Conference 2023\",\"volume\":\"38 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-04-30\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the ACM Web Conference 2023\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3543507.3583390\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the ACM Web Conference 2023","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3543507.3583390","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

在网络游戏中,预测大规模战斗结果是许多应用程序的基本任务,例如团队优化和战术制定。现有的作品没有对大规模的战斗给予足够的重视。他们要么寻求孤立地评估个体,要么挖掘个体之间简单的成对相互作用,这两种方法都无法有效地捕捉到大单位(例如个体)之间复杂的相互作用。此外,随着团队规模的增加,出现了单位边际效用递减的现象。在以前的工作中很少注意到这种递减模式,如何从数据中捕获它仍然是一个挑战。为此,我们提出了一种具有边际效应模块的大规模战斗结果预测器,即MassNE,它综合了个体效应、合作效应(即团队内互动)和抑制效应(即团队间互动)来预测战斗结果。具体来说,我们设计了边际效应模块来学习单位的边际效用如何随其数量而变化,其中使用单调性假设来确保合理性。此外,我们评估了当前的经典模型,并提供了数学证明,证明MassNE能够在大规模环境中推广一些早期的工作。采用星际争霸II api生成的大量战斗数据集来评估MassNE的性能。大量的实验经验证明了MassNE的有效性,MassNE可以从数据中揭示作战单位的合理合作效应、抑制效应和边际效用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
MassNE: Exploring Higher-Order Interactions with Marginal Effect for Massive Battle Outcome Prediction
In online games, predicting massive battle outcomes is a fundamental task of many applications, such as team optimization and tactical formulation. Existing works do not pay adequate attention to the massive battle. They either seek to evaluate individuals in isolation or mine simple pair-wise interactions between individuals, neither of which effectively captures the intricate interactions between massive units (e.g., individuals). Furthermore, as the team size increases, the phenomenon of diminishing marginal utility of units emerges. Such a diminishing pattern is rarely noticed in previous work, and how to capture it from data remains a challenge. To this end, we propose a novel Massive battle outcome predictor with margiNal Effect modules, namely MassNE, which comprehensively incorporates individual effects, cooperation effects (i.e., intra-team interactions) and suppression effects (i.e., inter-team interactions) for predicting battle outcomes. Specifically, we design marginal effect modules to learn how units’ marginal utility changing respect to their number, where the monotonicity assumption is applied to ensure rationality. In addition, we evaluate the current classical models and provide mathematical proofs that MassNE is able to generalize several earlier works in massive settings. Massive battle datasets generated by StarCraft II APIs are adopted to evaluate the performances of MassNE. Extensive experiments empirically demonstrate the effectiveness of MassNE, and MassNE can reveal reasonable cooperation effects, suppression effects, and marginal utilities of combat units from the data.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
CurvDrop: A Ricci Curvature Based Approach to Prevent Graph Neural Networks from Over-Smoothing and Over-Squashing Learning to Simulate Crowd Trajectories with Graph Networks Word Sense Disambiguation by Refining Target Word Embedding Curriculum Graph Poisoning Optimizing Guided Traversal for Fast Learned Sparse Retrieval
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1