探索声音在增强可视化中的作用,以提高用户参与度

Meng Du, Jia-Kai Chou, Chen Ma, Senthil K. Chandrasegaran, K. Ma
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引用次数: 6

摘要

用声音增强可视化的研究通常基于这样的假设,即声音可以作为数据分析任务的补充和辅助。虽然声音促进的参与感与视觉不同,但我们推测,通过将非语音音频增加到可视化中,不仅可以帮助增强用户对数据的感知,还可以增加他们对数据探索过程的参与度。我们设计了一个初步的用户研究来测试用户的表现和参与,同时在两种不同的设置下探索数据可视化系统:纯视觉和视听。在我们的研究中,我们使用篮球运动员在一场比赛中的运动数据,并创建了一个具有三个链接视图的交互式可视化系统。我们在可视化中补充了声音,以增强用户对团队进攻/防守行为的理解。我们的研究结果表明,在考虑沉浸感之前,我们需要更好地理解声音选择和编码的影响。我们还发现,声音对于吸引新手用户注意数据中的模式或异常非常有用。最后,我们建议采用本研究结果为基础的后续研究。
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Exploring the Role of Sound in Augmenting Visualization to Enhance User Engagement
Studies on augmenting visualization with sound are typically based on the assumption that sound can be complementary and assist in data analysis tasks. While sound promotes a different sense of engagement than vision, we conjecture that by augmenting non-speech audio to a visualization can not only help enhance the users' perception of the data but also increase their engagement with the data exploration process. We have designed a preliminary user study to test users' performance and engagement while exploring in a data visualization system under two different settings: visual-only and audiovisual. For our study, we used basketball player movement data in a game and created an interactive visualization system with three linked views. We supplemented sound to the visualization to enhance the users' understanding of a team's offensive/defensive behavior. The results of our study suggest that we need to better understand the effect of sound choice and encoding before considering engagement. We also find that sound can be useful to draw novice users' attention to patterns or anomalies in the data. Finally, we propose follow-up studies with designs informed by the findings from this study.
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