{"title":"控制用户交互","authors":"D. Kasik","doi":"10.1145/563274.563296","DOIUrl":null,"url":null,"abstract":"The user of an interactive application is in an anamolous position, especially if he is not one of the elite class known as \"computer bums\". This mythical user is at the end of a process totally controlled by a computer and a program. His communications with the program may suffer greatly because of this total dependence.Control of communication in the batch environment is much more a one-way street. Here the user supplies the program data, and the batch program informs him if something has gone wrong by evicting his run from the machine. The user then consults available documentation (if it exists) or a computer expert (if one exists) for help in solving the problem. The communication between program and user is not critical in this environment; the user is expected to know what to do before he starts the run and can seek assistance outside of the computer.The interactive environment, however, has the user totally at the mercy of the program for diagnostic and prompting information. Even sophisticated graphics-oriented applications, which provide large amounts of useful information through pictures, may not adequately control the user's interaction. The user needs direction imposed on him to successfully solve his problem. At the same time, the system must provide flexibility, i.e., he must not be constrained to a single path of action that may only suit the code's implementor. No user's manual can capture a flow of this nature because of the inherently static nature of words on paper. Furthermore, paging back and forth in a manual to decipher what is to be done next destroys the spontaneity implicit in a successful interactive system.The user must be the main concern of the interactive system for it to be successful. With this goal in mind, Battelle-Columbus has developed a structured approach to controlling user interaction. The approach benefits the implementor as well as the user. It places emphasis on design and checkout of interaction as the first, rather than the last, step in an interactive application.","PeriodicalId":160433,"journal":{"name":"Proceedings of the 3rd annual conference on Computer graphics and interactive techniques","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1976-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"12","resultStr":"{\"title\":\"Controlling user interaction\",\"authors\":\"D. Kasik\",\"doi\":\"10.1145/563274.563296\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The user of an interactive application is in an anamolous position, especially if he is not one of the elite class known as \\\"computer bums\\\". This mythical user is at the end of a process totally controlled by a computer and a program. His communications with the program may suffer greatly because of this total dependence.Control of communication in the batch environment is much more a one-way street. Here the user supplies the program data, and the batch program informs him if something has gone wrong by evicting his run from the machine. The user then consults available documentation (if it exists) or a computer expert (if one exists) for help in solving the problem. The communication between program and user is not critical in this environment; the user is expected to know what to do before he starts the run and can seek assistance outside of the computer.The interactive environment, however, has the user totally at the mercy of the program for diagnostic and prompting information. Even sophisticated graphics-oriented applications, which provide large amounts of useful information through pictures, may not adequately control the user's interaction. The user needs direction imposed on him to successfully solve his problem. At the same time, the system must provide flexibility, i.e., he must not be constrained to a single path of action that may only suit the code's implementor. No user's manual can capture a flow of this nature because of the inherently static nature of words on paper. Furthermore, paging back and forth in a manual to decipher what is to be done next destroys the spontaneity implicit in a successful interactive system.The user must be the main concern of the interactive system for it to be successful. With this goal in mind, Battelle-Columbus has developed a structured approach to controlling user interaction. The approach benefits the implementor as well as the user. It places emphasis on design and checkout of interaction as the first, rather than the last, step in an interactive application.\",\"PeriodicalId\":160433,\"journal\":{\"name\":\"Proceedings of the 3rd annual conference on Computer graphics and interactive techniques\",\"volume\":\"20 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1976-07-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"12\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 3rd annual conference on Computer graphics and interactive techniques\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/563274.563296\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 3rd annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/563274.563296","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 12

摘要

交互式应用程序的用户处于一个匿名的位置,特别是如果他不是被称为“计算机迷”的精英阶层之一。这个虚构的用户处于一个完全由计算机和程序控制的过程的末尾。由于这种完全的依赖,他与程序的交流可能会受到很大的影响。批处理环境中的通信控制更像是一条单行道。在这里,用户提供程序数据,批处理程序通过从机器中驱逐他的运行来通知他是否出了问题。然后,用户查阅可用的文档(如果有的话)或计算机专家(如果有的话)以寻求解决问题的帮助。在这种环境中,程序和用户之间的通信并不重要;用户在开始运行之前应该知道要做什么,并且可以在计算机之外寻求帮助。然而,在交互式环境中,用户完全受程序诊断和提示信息的支配。即使是复杂的面向图形的应用程序(通过图片提供大量有用的信息)也可能无法充分控制用户的交互。用户需要别人的指导才能成功地解决问题。同时,系统必须提供灵活性,也就是说,他必须不受限于可能只适合代码实现者的单一操作路径。由于纸上文字固有的静态特性,任何用户手册都无法捕捉到这种性质的流程。此外,在手册中来回翻页来破译下一步要做什么,破坏了成功交互系统中隐含的自发性。用户必须是交互系统成功的主要关注点。考虑到这一目标,Battelle-Columbus开发了一种结构化的方法来控制用户交互。这种方法对实现者和用户都有好处。它强调交互的设计和检验是交互应用程序中的第一步,而不是最后一步。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Controlling user interaction
The user of an interactive application is in an anamolous position, especially if he is not one of the elite class known as "computer bums". This mythical user is at the end of a process totally controlled by a computer and a program. His communications with the program may suffer greatly because of this total dependence.Control of communication in the batch environment is much more a one-way street. Here the user supplies the program data, and the batch program informs him if something has gone wrong by evicting his run from the machine. The user then consults available documentation (if it exists) or a computer expert (if one exists) for help in solving the problem. The communication between program and user is not critical in this environment; the user is expected to know what to do before he starts the run and can seek assistance outside of the computer.The interactive environment, however, has the user totally at the mercy of the program for diagnostic and prompting information. Even sophisticated graphics-oriented applications, which provide large amounts of useful information through pictures, may not adequately control the user's interaction. The user needs direction imposed on him to successfully solve his problem. At the same time, the system must provide flexibility, i.e., he must not be constrained to a single path of action that may only suit the code's implementor. No user's manual can capture a flow of this nature because of the inherently static nature of words on paper. Furthermore, paging back and forth in a manual to decipher what is to be done next destroys the spontaneity implicit in a successful interactive system.The user must be the main concern of the interactive system for it to be successful. With this goal in mind, Battelle-Columbus has developed a structured approach to controlling user interaction. The approach benefits the implementor as well as the user. It places emphasis on design and checkout of interaction as the first, rather than the last, step in an interactive application.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A user-oriented computer graphics system Hierarchical geometric models for visible-surface algorithms Remote programmability of graphic interactions in a host/satellite configuration Computer-generated stereograms: a new dimension for the graphic arts A parametric algorithm for drawing pictures of solid objects bounded by quadric surfaces
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1