基于动量平衡原理的杂技动作协同的运动生成与控制

R. Iizuka, D. Nenchev, D. Sato
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引用次数: 0

摘要

描述了一种在身体各部分之间分配机器人所需角动量的方法。优化问题是借助与体段惯性矩成比例的权重来解决的。该方法通过相对角加速度(RAA)控制器实现,从而在骨盆,躯干和手臂中产生紧急运动。研究表明,这些动作产生了类似于人类的高动态任务,如空翻、跳远和旋转跳跃。仿真结果验证了该方法的有效性、通用性以及控制方法的鲁棒性。
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Motion Generation and Control of Acrobatic Motion Synergies Emerging From the Momentum Equilibrium Principle
A method for distribution of the desired angular momentum of the robot among the body segments is described. The optimization problem is solved with the help of weights that are proportional to the moments of inertia of the body segments. The method is implemented with the Relative Angular Acceleration (RAA) controller, whereby emergent movements are generated in the pelvis, torso and arms. It is shown that these movements yield a human-like performance of highly dynamic tasks such as flips, long jumps and jumps with twist. The validity of the method and its generality as well as the robustness of the control approach were confirmed with simulations.
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