{"title":"软件开发从业者人格特征的理解与分类:情境情境卡片法","authors":"Murat Yilmaz, Rory V. O'Connor","doi":"10.1109/SEAA.2012.62","DOIUrl":null,"url":null,"abstract":"This study explores the personality traits of software development practitioners by using a classification schema based on the personality traits extended on the Myers-Briggs type indicator (MBTI). To extract the information necessary for understanding and classification of software development personnel, we developed a card game playable with either single or multiple participants. The game consists of seventy cards, which have a keyword and a picture on one side and a hypothetical situation typically encountered in software development landscapes with two different selectable options on the other side. The game master (GM) reads a situation by showing the pictures to participants and elicits the most suitable answer in between two selections. Ultimately, the outcome of the game reveals the personality traits of individuals on a compatible scale with the MBTI. To evaluate our game-based personality identification method, we conduct a case study with sixteen individuals at a university environment in seven group sessions. In light of the experience gained, secondly we refine the questions and test the game on sixty software development personnel selected from a set of team-based pairings at a middle size software company. Our preliminary results indicate that there are more individuals in software teams, who may perceive to be extroverted not only in a classroom environment but also in an industrial setting. Moreover, the initial results suggest that our method can be a viable to the classical paper based MBTI tests particularly for managing the workforce in software development projects.","PeriodicalId":298734,"journal":{"name":"2012 38th Euromicro Conference on Software Engineering and Advanced Applications","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-09-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"23","resultStr":"{\"title\":\"Towards the Understanding and Classification of the Personality Traits of Software Development Practitioners: Situational Context Cards Approach\",\"authors\":\"Murat Yilmaz, Rory V. O'Connor\",\"doi\":\"10.1109/SEAA.2012.62\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study explores the personality traits of software development practitioners by using a classification schema based on the personality traits extended on the Myers-Briggs type indicator (MBTI). To extract the information necessary for understanding and classification of software development personnel, we developed a card game playable with either single or multiple participants. The game consists of seventy cards, which have a keyword and a picture on one side and a hypothetical situation typically encountered in software development landscapes with two different selectable options on the other side. The game master (GM) reads a situation by showing the pictures to participants and elicits the most suitable answer in between two selections. Ultimately, the outcome of the game reveals the personality traits of individuals on a compatible scale with the MBTI. To evaluate our game-based personality identification method, we conduct a case study with sixteen individuals at a university environment in seven group sessions. In light of the experience gained, secondly we refine the questions and test the game on sixty software development personnel selected from a set of team-based pairings at a middle size software company. Our preliminary results indicate that there are more individuals in software teams, who may perceive to be extroverted not only in a classroom environment but also in an industrial setting. Moreover, the initial results suggest that our method can be a viable to the classical paper based MBTI tests particularly for managing the workforce in software development projects.\",\"PeriodicalId\":298734,\"journal\":{\"name\":\"2012 38th Euromicro Conference on Software Engineering and Advanced Applications\",\"volume\":\"50 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-09-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"23\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 38th Euromicro Conference on Software Engineering and Advanced Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SEAA.2012.62\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 38th Euromicro Conference on Software Engineering and Advanced Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SEAA.2012.62","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Towards the Understanding and Classification of the Personality Traits of Software Development Practitioners: Situational Context Cards Approach
This study explores the personality traits of software development practitioners by using a classification schema based on the personality traits extended on the Myers-Briggs type indicator (MBTI). To extract the information necessary for understanding and classification of software development personnel, we developed a card game playable with either single or multiple participants. The game consists of seventy cards, which have a keyword and a picture on one side and a hypothetical situation typically encountered in software development landscapes with two different selectable options on the other side. The game master (GM) reads a situation by showing the pictures to participants and elicits the most suitable answer in between two selections. Ultimately, the outcome of the game reveals the personality traits of individuals on a compatible scale with the MBTI. To evaluate our game-based personality identification method, we conduct a case study with sixteen individuals at a university environment in seven group sessions. In light of the experience gained, secondly we refine the questions and test the game on sixty software development personnel selected from a set of team-based pairings at a middle size software company. Our preliminary results indicate that there are more individuals in software teams, who may perceive to be extroverted not only in a classroom environment but also in an industrial setting. Moreover, the initial results suggest that our method can be a viable to the classical paper based MBTI tests particularly for managing the workforce in software development projects.