在Neo4j中使用IPL数据实现分类算法

Surajit Medhi, H. Baruah
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摘要

本文的主要目标是在Neo4j图形数据库中使用密码查询语言实现分类算法。为了实现分类算法,我们使用印度超级联赛(IPL)数据集使用一些不同的特征来预测比赛的获胜者。IPL是世界上最受欢迎的T20板球联赛。预测模型是基于比赛举行的城市、掷硬币的获胜者和掷硬币的结果。本文利用密码查询语言实现了Naïve贝叶斯和k近邻(KNN)分类算法。不同的分类器用于预测不同比赛的结果,如足球,排球,板球等,使用python和r。在本文中,我们将使用密码查询语言。我们还将比较和分析Naïve贝叶斯和k近邻算法给出的结果,以预测比赛的获胜者。
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Implementation of Classification Algorithms in Neo4j using IPL data
The main objective of this paper is to implement the classifications algorithms in Neo4j graph database using cypher query language. For implementing the classification algorithm, we have used Indian Premier League (IPL) dataset to predict the winner of the matches using some different features. The IPL is the most popular T20 cricket league in the world. The prediction models are based on the city where the matches were played, winner of the toss and decision of the toss.  In this paper we have implemented Naïve Bayes and K-Nearest Neighbors (KNN) classification algorithms using cypher query language. Different classifiers are used to predict the outcome of different games like football, volleyball, cricket etc, using python and R. In this paper we shall use cypher query language. We shall also compare and analysis the results which are given by Naïve Bayes and K-Nearest Neighbors algorithms to predict the winner of the matches.
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