触摸和感觉软硬件

Ylva Fernaeus, Anna Vallgårda, M. Tharakan, Anders Lundström
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引用次数: 2

摘要

软硬件指的是电子元件、涂层和外壳,这些材料使它们具有弹性、柔韧性、软性和延展性。通过在电子和计算环境中引入新的材料特性,我们期望为设计交互式事物开辟新的途径。用纺织品和其他软材料制造电子产品可能很容易降低速度、功率和存储容量等因素;然而,如果在这些新的上下文中不完全合适,这些约束也是可以接受的。我们看到由柔软材料制成的传感器、执行器、计算机甚至电池如何使我们能够将它们嵌入柔软的形状中,从而提供某种形式的交互。对于软硬件这个术语,我们也强调交互设计中计算材料和物理材料之间的相互作用。
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Touch and feel soft hardware
With soft hardware we refer to electronic components, coatings, and shells built from materials that make them elastic, flexible, floppy and malleable. By introducing new material properties into electronic and computational contexts we expect to open new paths for designing interactive things. Building electronics with textile and other soft materials may easily degrade elements such as speed, power, and storage capacities; however, these constraints can be acceptable if not down right desirable in these new contexts. We see how sensors, actuators, computers and even battery cells made of soft materials enables us to embed them into soft shapes that in turn afford certain forms of interaction. With the term soft hardware, we also highlight the interplay between computational and physical materials in interaction designs.
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