{"title":"“in the limit”视图*","authors":"L. Dalton","doi":"10.1109/HASE.1999.809504","DOIUrl":null,"url":null,"abstract":"The continuum of systems, based on consequences of failure, range from the completely benign , as in video games, to the extreme, \"in the limit\" case of nuclear weapons. As a function of consequences, we must apply engineering skill during all phases of system creation to 1) provide for intrinsic surety and 2) allow for systems that yield sufficiently to intellectually based analysis.","PeriodicalId":369187,"journal":{"name":"Proceedings 4th IEEE International Symposium on High-Assurance Systems Engineering","volume":"80 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-11-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"An \\\"in the limit\\\" view*\",\"authors\":\"L. Dalton\",\"doi\":\"10.1109/HASE.1999.809504\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The continuum of systems, based on consequences of failure, range from the completely benign , as in video games, to the extreme, \\\"in the limit\\\" case of nuclear weapons. As a function of consequences, we must apply engineering skill during all phases of system creation to 1) provide for intrinsic surety and 2) allow for systems that yield sufficiently to intellectually based analysis.\",\"PeriodicalId\":369187,\"journal\":{\"name\":\"Proceedings 4th IEEE International Symposium on High-Assurance Systems Engineering\",\"volume\":\"80 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-11-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 4th IEEE International Symposium on High-Assurance Systems Engineering\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HASE.1999.809504\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 4th IEEE International Symposium on High-Assurance Systems Engineering","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HASE.1999.809504","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The continuum of systems, based on consequences of failure, range from the completely benign , as in video games, to the extreme, "in the limit" case of nuclear weapons. As a function of consequences, we must apply engineering skill during all phases of system creation to 1) provide for intrinsic surety and 2) allow for systems that yield sufficiently to intellectually based analysis.