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引用次数: 2

摘要

本文的目的是采用博弈论模型来确定随机(队列)系统停止的适当时刻,以纠正其参数(为系统服务)。有M个点过程构成了M变量计数过程。它们中的每一个都有一个改变参数的随机时刻。所得到的标记点过程可以在许多时刻改变其特性。如果每个协调过程都有观察者来检测变更点,并且他们的发现被收集到维护中心,那么就可以定义关键安全事件集。在此基础上,采取措施将系统维持在待机模式。在本研究中,提出了基于观察者发现的博弈论模型来定义维修时间。观察员的行动是根据管理系统的规则,根据竞争和合作的情况收集信息或作出决定。以往对这一问题的研究主要集中在离散时间系统上(参见[27],[41])。结果不显著地扩展了应用范围,解释了各种情况下最优检测器的结构,并展示了解构建的新细节。这个问题被重新表述为玩家观察到的序列的最佳停止。对该问题进行了详细分析,给出了最优决策函数的形式。
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Detecting the Maintenance Disruption in Competitive Queue
The aim of the paper is to adopt the game theory models to determine the appropriate moment to stop the stochastic (queue) system in order to correct its parameter (to do service of the system). There are M point processes which form the M-variate counting process. Each of them has a random moment of changing the parameters. The resultant marked point process can change its characteristics in many moments. If there are observers of each coordinating process to detect the change point and their discoveries are collected in the maintenance center then the set of critical security events could be defined. On this basis, action is being taken on maintaining the system in standby mode. In the presented research the definition of the maintenance time is proposed based on observers' discoveries with the game theory model. The observers' action is administered to collect information or make decisions based on conditions of rivalry and cooperation following the rules of the management system. The former research on such problem has been devoted to the discrete time systems (cf. [27], [41]). The results insignificantly extend the range of application, explain the structure of the optimal detector in various circumstances and shows new details of the solution construction. The problem is reformulated to optimal stopping of the observed sequences by the players. The detailed analysis of the problem is presented to show the form of optimal decision function.
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