{"title":"安全第一:用户对车辆采用VR的感知研究","authors":"Nadia Fereydooni, B. Walker","doi":"10.1145/3489849.3489914","DOIUrl":null,"url":null,"abstract":"The increasing ubiquity and mobility of VR devices has introduced novel use cases, one of which is using VR while in dynamic, on-the-go environments. Hence, there is a need to examine the perceptual, cognitive, and behavioral aspects of both the driving experience and VR immersion, and how they influence each other. As an initial step towards this goal, we report on the results of an online survey that investigated users’ perceived safety of using VR in an AV. The results of the survey show a mix of expected and surprising attitudes towards VR-in-the-car.","PeriodicalId":345527,"journal":{"name":"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Safety First: A Study of Users’ Perception of VR Adoption in Vehicles\",\"authors\":\"Nadia Fereydooni, B. Walker\",\"doi\":\"10.1145/3489849.3489914\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The increasing ubiquity and mobility of VR devices has introduced novel use cases, one of which is using VR while in dynamic, on-the-go environments. Hence, there is a need to examine the perceptual, cognitive, and behavioral aspects of both the driving experience and VR immersion, and how they influence each other. As an initial step towards this goal, we report on the results of an online survey that investigated users’ perceived safety of using VR in an AV. The results of the survey show a mix of expected and surprising attitudes towards VR-in-the-car.\",\"PeriodicalId\":345527,\"journal\":{\"name\":\"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3489849.3489914\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3489849.3489914","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Safety First: A Study of Users’ Perception of VR Adoption in Vehicles
The increasing ubiquity and mobility of VR devices has introduced novel use cases, one of which is using VR while in dynamic, on-the-go environments. Hence, there is a need to examine the perceptual, cognitive, and behavioral aspects of both the driving experience and VR immersion, and how they influence each other. As an initial step towards this goal, we report on the results of an online survey that investigated users’ perceived safety of using VR in an AV. The results of the survey show a mix of expected and surprising attitudes towards VR-in-the-car.