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引用次数: 10

摘要

提出了一种从给定的二维草图(不去隐线的边顶点图)根据用户的草图顺序重建三维结构的渐进算法。以往的方法都是一次重建三维结构,而本文提出的方法是根据草图的顺序,通过优化物体顶点的坐标,逐步计算出三维结构。该方法通过在优化过程中应用由物体与草图之间的关系导出的三维约束,快速重构出最合理的三维物体。此外,它允许用户在绘制草图时改变视点,还可以通过改进不准确的草图来最大限度地减少对象的失真。讨论了渐进式重构算法,并给出了一个工作实例。
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Progressive 3D reconstruction from a sketch drawing
The paper presents a progressive algorithm for reconstructing a 3D structure from a given 2D sketch drawing (edge-vertex graph without hidden line removal) according to the user's sketch order. While previous methods reconstruct a 3D structure at once, the proposed method progressively calculate a 3D structure by optimizing the coordinates of vertices of an object according to the sketch order. The progressive method reconstructs the most plausible 3D object quickly by applying 3D constraints that are derived from the relationship between the object and the sketch drawing in the optimization process. Furthermore, it allows the user to change viewpoint during sketching, and also minimize distortion of an object by refining inaccurate sketch drawings. The progressive reconstruction algorithm is discussed, and examples from a working implementation are given.
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