用于开发分布式应用程序的企业模型

J. Schaeffer, D. Szafron, G. Lobe, Ian Parsons
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引用次数: 130

摘要

企业是一个编程环境,用于为分布式硬件设计、编码、调试、测试、监控、分析和执行程序。使用Enterprise的开发人员不处理底层的编程细节,如编组数据、发送/接收消息和同步。相反,他们用C语言编写程序,并增加了新的语义,允许并行执行过程调用。企业自动插入通信和同步所需的代码。然而,Enterprise并不选择要应用的并行类型。开发人员通常是如何在特定应用程序中利用并行性的最佳判断者,因此Enterprise允许程序员使用熟悉的固有并行性类比来绘制并行性图:业务组织或企业将大任务划分为较小的任务,并分配资产来执行这些任务。这些资产对应于大多数大粒度并行程序中使用的技术;管道、主/从进程、分而治之等等,以及所使用的资产的数量和种类决定了并行性的数量。
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The Enterprise model for developing distributed applications
Enterprise is a programming environment for designing, coding, debugging, testing, monitoring, profiling, and executing programs for distributed hardware. Developers using Enterprise do not deal with low-level programming details such as marshalling data, sending/receiving messages, and synchronization. Instead, they write their programs in C, augmented by new semantics that allow procedure calls to be executed in parallel. Enterprise automatically inserts the necessary code for communication and synchronization. However, Enterprise does not choose the type of parallelism to apply. The developer is often the best judge of how parallelism can be exploited in a particular application, so Enterprise lets the programmer draw a diagram of the parallelism using a familiar analogy that is inherently parallel: a business organization, or enterprise, which divides large tasks into smaller tasks and allocates assets to perform those tasks. These assets correspond to techniques used in most large-grained parallel programs; pipelines, master/slave processes, divide-and-conquer, and so on,and the number and kinds of assets used determine the amount of parallelism.<>
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A Unified Trace Environment for IBM SP systems Integrating personal computers in a distributed client-server environment Index, volume 4, 1996 Fault-tolerant computer system design Topics in advanced scientific computation
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