基于拥塞广告的分布式频谱共享博弈

Mahdi Azarafrooz, R. Chandramouli
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引用次数: 0

摘要

将基于拥塞广告的分布式频谱共享作为一个博弈论问题进行建模和研究。提出并研究了一个相关的图形反协调博弈问题和相应的逻辑-响应学习机制。研究表明,在用户效用中引入任意小的拥塞广告项可以成倍地提高频谱共享博弈的收敛速度。最后,给出了仿真结果来评估无政府状态的代价、收敛速度和相变特性。2013年3月17日收到;于2013年6月25日接受;发表于2014年7月14日
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Distributed Spectrum Sharing Games Via Congestion Advertisement
Distributed spectrum sharing via congestion advertisement is modelled and studied as a game theoretic problem. A related graphical anti-coordination game problem and a suitable logit-response learning mechanism is proposed and studied. It has been shown that introducing an arbitrary small congestion advertisement term into the users utility can improve the convergence rate of the spectrum sharing game exponentially. Finally, simulation results are presented to evaluate the price of anarchy, convergence rate and phase transition properties. Received on 17 March 2013; accepted on 25 June 2013; published on 14 July 2014
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