斯里兰卡小学生初级技能发展互动手机应用

C. Liyanage, U. Kavinda, D. S. Dasanayaka, P. G. J. Shehara, D. D. De Silva
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引用次数: 1

摘要

在许多情况下,这个年龄段的孩子正在使用智能手机和其他技术设备,玩游戏,看动画片,拍照,有时由于缺乏指导和父母的不知情,孩子们访问不必要内容的机会比我们想象的要高。这个互动式的手机应用程序是用来作为小学生的适应性学习工具。利用孩子们对技术的舒适感可以发展他们的才能。在数学技能发展方面,根据孩子目前的技能水平,提供一些设计精美的游戏化活动来解决基本的数学问题。卷积神经网络方法的准确性要高得多,因为它记录的值为0.9919。在环境技能开发组件中,应用程序将使用物体检测让孩子根据流程识别周围环境,从房子开始,朝向花园,经过机器学习模型的训练,结果检测出更高的精度水平,约为0.9-0.99。在语言技能发展部分,孩子们被赋予使用音频处理来发展发音技能的活动,最后通过应用程序通过非可替换Token技术来验证孩子的在线成就。
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Interactive Mobile Application for Initial Skills Development of Primary Students in Sri Lanka
In many cases, children between this age are using smartphones and other technology devices, to play games, watch cartoons, take photos and sometimes the chance is getting higher than we think that children access unnecessary contents due to lack of guidance and unawareness of parents. This interactive mobile application is used as an adaptive learning tool for the primary school students. Utilizing children’s comfort with technology allows for the development of their talents. In math skills development, some attractively designed gamified activities to solve basic math questions are given according to the skill level the child is currently in. The accuracy was much higher in the Convolutional Neural Network approach as it recorded a value of 0.9919. In environmental skills development component, the app will ask child to identify the surroundings according to a flow, starting from the house and towards the garden using object detection and the results were detected with a higher accuracy level around 0.9-0.99 after training the Machine Learning model. And in the language skills development component the child is given activities to develop pronunciation skills using audio processing and finally the verification of online achievements of a child by Non-Fungible Token technology, is fulfilled via the app.
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