一种基于局部b样条补丁的三维扫描数据重建人体表面的改进算法

I. Douros, L. Dekker, B. Buxton
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引用次数: 30

摘要

有越来越多的应用需要构建计算机化的人体模型。这里提出的工作是对先前提出的表面重建算法的后续研究,该算法通过遵循局部方法得到了极大的改进。介绍了该方法的优点,并解释了为什么它的结果比以前的算法更好。其结果是形成了一个复合的、多段的、完全光滑的水密表面。这种表面具有很大的潜力,可用于主要医学性质的应用,例如用于假肢制造的表面积计算和物理表面重建。
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An improved algorithm for reconstruction of the surface of the human body from 3D scanner data using local B-spline patches
There are an increasing number of applications that require the construction of computerised human body models. The work presented here is a follow-up on a previously presented surface reconstruction algorithm that has been greatly improved by following a local approach. The advantages of the method are presented along with explanation of why its results are better compared to the previous algorithm. The result is a compound, multi-segment, and yet entirely smooth and watertight surface. Such a surface has a strong potential of being used for applications of a mainly medical nature, such as calculation of surface area and physical surface reconstruction for prosthetics manufacturing.
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