{"title":"分布式面向对象实时数据库的体系结构和对象模型","authors":"J. Stankovic, S. Son","doi":"10.1109/ISORC.1998.666814","DOIUrl":null,"url":null,"abstract":"The confluence of computers, communications, and databases is quickly creating a global virtual database where many applications require real time access to both temporally accurate and multimedia data. This is particularly true in military and intelligence applications, but these required features are needed in many commercial applications as well. We are developing a distributed database, called BeeHive, which could offer features along different types of requirements: real time, fault tolerance, security, and quality of service for audio and video. Support of these features and potential trade offs between them could provide a significant improvement in performance and functionality over current distributed database and object management systems. We present a high level design for BeeHive architecture and sketch the design of the BeeHive Object Model (BOM) which extends object oriented data models by incorporating time and other features into objects.","PeriodicalId":186028,"journal":{"name":"Proceedings First International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC '98)","volume":"29 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-04-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"29","resultStr":"{\"title\":\"Architecture and object model for distributed object-oriented real-time databases\",\"authors\":\"J. Stankovic, S. Son\",\"doi\":\"10.1109/ISORC.1998.666814\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The confluence of computers, communications, and databases is quickly creating a global virtual database where many applications require real time access to both temporally accurate and multimedia data. This is particularly true in military and intelligence applications, but these required features are needed in many commercial applications as well. We are developing a distributed database, called BeeHive, which could offer features along different types of requirements: real time, fault tolerance, security, and quality of service for audio and video. Support of these features and potential trade offs between them could provide a significant improvement in performance and functionality over current distributed database and object management systems. We present a high level design for BeeHive architecture and sketch the design of the BeeHive Object Model (BOM) which extends object oriented data models by incorporating time and other features into objects.\",\"PeriodicalId\":186028,\"journal\":{\"name\":\"Proceedings First International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC '98)\",\"volume\":\"29 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-04-20\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"29\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings First International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC '98)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISORC.1998.666814\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings First International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC '98)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISORC.1998.666814","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Architecture and object model for distributed object-oriented real-time databases
The confluence of computers, communications, and databases is quickly creating a global virtual database where many applications require real time access to both temporally accurate and multimedia data. This is particularly true in military and intelligence applications, but these required features are needed in many commercial applications as well. We are developing a distributed database, called BeeHive, which could offer features along different types of requirements: real time, fault tolerance, security, and quality of service for audio and video. Support of these features and potential trade offs between them could provide a significant improvement in performance and functionality over current distributed database and object management systems. We present a high level design for BeeHive architecture and sketch the design of the BeeHive Object Model (BOM) which extends object oriented data models by incorporating time and other features into objects.