大屏幕沉浸式视频会议系统的嵌入式扬声器设计

Gabriel Pablo Nava, K. Hirata, M. Miyoshi, Yasunori Harada
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引用次数: 0

摘要

基于面对面配置的传统视频会议系统允许使用标准的双声道立体声扬声器,以实现用户的声音图像定位。相比之下,沉浸式系统不将用户限制在面对面的视角,这给声学设计带来了新的挑战。本文讨论了在一种新型视频会议系统中,由于房间空间的固有特性,使用普通的双声道扬声器无法实现声音图像定位的主要问题。为了克服这些问题,提出了一种嵌入式扬声器设计,并通过数值模拟和实验证明了这种新型扬声器系统辐射的稳态声场。
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A Loudspeaker-Embedded Design for an Immersive Videoconferencing System with Large Screens
Traditional videoconferencing systems that work on the basis of face-to-face configurations allow the use of standard 2-channel stereo loudspeakers in order to achieve sound-image localization by the users. In contrast, immersive systems that do not constraint the users to a face-to-face viewpoint introduce new challenges in their acoustic design. This paper discusses the major problems that appear in a novel videoconferencing system in which the use of ordinary 2-channel loudspeakers is not suitable to achieve sound-image localization due to the inherent characteristics of the room space. In efforts to overcome these problems, a loudspeaker-embedded design is proposed and demonstrated with numerical simulations and experiments that show the steady-state sound field radiated by this new loudspeaker system.
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