{"title":"基于模糊逻辑的交互式恢复软件设计","authors":"Jörg Niere","doi":"10.1145/581339.581473","DOIUrl":null,"url":null,"abstract":"This paper presents an approach to semi-automatically detect pattern instances and their implementations in a software system. Design patterns are currently best practice in software development; they provide solutions for nearly all granularities of software design, and this makes them suitable for representing design knowledge. The proposed approach overcomes a number of scalability problems as they exist in other approaches by using fuzzy logic, user interaction and a learning component.","PeriodicalId":186061,"journal":{"name":"Proceedings of the 24th International Conference on Software Engineering. ICSE 2002","volume":"37 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2002-05-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"18","resultStr":"{\"title\":\"Fuzzy logic based interactive recovery of software design\",\"authors\":\"Jörg Niere\",\"doi\":\"10.1145/581339.581473\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents an approach to semi-automatically detect pattern instances and their implementations in a software system. Design patterns are currently best practice in software development; they provide solutions for nearly all granularities of software design, and this makes them suitable for representing design knowledge. The proposed approach overcomes a number of scalability problems as they exist in other approaches by using fuzzy logic, user interaction and a learning component.\",\"PeriodicalId\":186061,\"journal\":{\"name\":\"Proceedings of the 24th International Conference on Software Engineering. ICSE 2002\",\"volume\":\"37 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2002-05-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"18\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 24th International Conference on Software Engineering. ICSE 2002\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/581339.581473\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 24th International Conference on Software Engineering. ICSE 2002","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/581339.581473","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Fuzzy logic based interactive recovery of software design
This paper presents an approach to semi-automatically detect pattern instances and their implementations in a software system. Design patterns are currently best practice in software development; they provide solutions for nearly all granularities of software design, and this makes them suitable for representing design knowledge. The proposed approach overcomes a number of scalability problems as they exist in other approaches by using fuzzy logic, user interaction and a learning component.