三种算法和一种修改编舞契约的方法

L. Bocchi, J. Lange, E. Tuosto
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引用次数: 16

摘要

分布式交互是现代应用程序中需要考虑的重要设计方面。可以根据编排适当地设计它们,编排是对几个分布式方的协调的全局描述。全局断言通过用逻辑公式注释多方会话类型来验证交换消息的内容,从而定义编排的契约。引入此类约束是一个关键的设计问题,因为可能很难指定允许每一方能够在不违反合同的情况下取得进展的合同。我们提出了三种算法来纠正不一致的全局断言。通过讨论它们的适用性以及修改后的全局断言与原始(不一致的)全局断言之间的关系,对这些方法进行了比较。此外,我们还指定了一种方法,该方法利用我们的算法来帮助设计师修改他们的编排。为了展示如何应用该方法,我们考虑一个简单的场景。
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Three Algorithms and a Methodology for Amending Contracts for Choreographies
Distributed interactions are crucial design aspects to consider in modern applications. They can be suitably designed in terms of choreographies, that are global descriptions of the coordination of several distributed parties. Global assertions define contracts for choreographies by annotating multiparty session types with logical formulae to validate the content of the exchanged messages. The introduction of such constraints is a critical design issue as it may be hard to specify contracts that allow each party to be able to progress without violating the contract. We propose three algorithms to correct inconsistent global assertions. The methods are compared by discussing their applicability and the relationships between the amended global assertions and the original (inconsistent) ones. Also, we specify a methodology that exploits our algorithms to help designers to amend their choreographies. To show how the methodology can be applied we consider a simple scenario.
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